• Galaxy of Heroes News & Dev Tracker

  • Now that's over

    May 31, 2024, 09:05 p.m. · CG_Tusken_Meathead - EA Forums

    Thank you everyone who participated in the Apple Giveaway contests over the past month

    PS, bonus winners here:

    evilhighlander
    1NSaNe
    Adam60
    Shadowscream
    ScienceBoy



    What other kind of contests would you like to see?

    What kind of prizing would you be interested in too?

  • Hello Holotable Heroes,

    We wanted to give you a quick update on the Defense of Dathomir event and what we’ll be doing moving forward.

    Due to the event ending in 11-hours and players in different time zones not being able to benefit from a fix, we will be letting this instance play out.

    Once this is fixed, we will be re-running this event an additional time either at or around the next time this event is scheduled to go live again to account for the missed rewards this run.

    We apologize for any inconvenience.

  • Hello everyone,

    The team is aware and investigating the issue with Defense of Dathomir and General G-rizzle channeling their inner Dr Manhattan.

  • Update 5/22/2024

    May 22, 2024, 06:05 p.m. · CG_Tusken_Meathead - EA Forums

    Hi Holotable Heroes,

    Here are the notes for today’s update


    NEWS
    • Master Qui-Gon Event! {Hotfix coming to adjust go live time}
    • Padawan Obi Wan Reheat for those who didn’t get him the first time
    • Gungan Boomadier is now farmable on Light Side 6-A Hard, they replace Juhani, who will be available now in Galactic War Shipments


    FIXES
    • GENERAL - Fixed an issue where the Jar Jar's locked ability text was incorrect
    • GENERAL - Fixed an issue where Fulcrum wasn't able to target the Shield Generator
    • GENERAL - Fixed a bug where the Cornered Modifier would allow a Rebel to assist multiple times
    • GENERAL - Fixed an issue where Savage wasn't dispelling Ferocity
    • GENERAL - Corrected an issue where the Eleventh Hour modifier for the Mandalore Bonus Zone didn't specify that it excluded defeated summoned allies
    • GENERAL - Fixed a bug where the random damage on Jar Jar's Wesa Warriors would not apply.
    • GENERAL - Fixed a bug where Rey's ultimate would not deal damage to the Rancor Door Panel.
    • GENERAL - BAM swapped out for Greef Karga in the Territory Battle Kashyyyk platoons
    • DATACRON - Fixed an issue with the Gungan faction modifier where at level 6 it can cause multiple counter-attacks

  • Holotable Heroes!

    Bonus week because why not!

    The prompt is...

    Settle the debate once and for all, who's better, Jedi or Sith?

    This thread will be closed on Thursday, so get your answers (with your ally code included!) in before then!

    For Terms and Conditions, refer to this post here.

    For Apple device players: The SWGoH x Apple partnership is live for a limited time! For details check here

    NOTE: This is the thread you post your response to the prompt, any threads created outside of this prompt will be deleted and your entry void.

    NOTHER NOTE: Only 1 Entry per person per the T&C

  • 42oogavzsx5x.png

    UNIT NAME: Master Qui-Gon
    ALIGNMENT: Light Side
    CATEGORIES: Support, Galactic Republic, Jedi



    Key Attributes:
    • Willing to take a risk to help empower his allies and punish the enemies.
    • Draws the attention of the enemy by stealthing his allies if there is no decoy.
    • Keeping an eye out for opportunities, he rolls a chance cube that can deal Special damage based on his increased Max Health and Queen's Protection.
    • He boldly supports his allies by giving defensive capabilities with his Territory War omicron.

    Inspiration:
    • Qui-Gon Jinn is an iconic character so we jumped at the opportunity to get another version in the game
    • We chose the name Master Qui-Gon for the unit as that is how Obi-Wan referred to him in many scenes of The Phantom Menace (which directly led to us using the name Padawan Obi-Wan for the other half of the pair).
    • To get through various challenges Qui-Gon leveraged gambling as an ally, so we put a nod to this when he rolls the chance cube (and influences the outcome…)
    • Qui-Gon as a support for the team felt appropriate from his time protecting the Queen rather than fighting a war for her
    • Poncho! (Seriously, we want alternate versions of characters to have fairly distinct looks, and this was a look from Phantom Menace that we thought would appeal to our players)

    Strategy Tips:
    • Try to maintain Accuracy Up to help sustain his allies.
    • He will assist Jedi who attack during his turn, so pairing him with another Jedi that assists frequently will maximize his number of attacks.


    FAQ:

    How do we get Master Qui-Gon?
    Master Qui-Gon is a marquee unit who will be available starting at 11a Pacific on Thursday May 23rd
    Does he use the new, experimental, Marquee structure?
    Yes, but he will require Padawan Obi-Wan for the tiers above the first one (we will have Padawan Obi-Wan available to anyone who missed him the first time around to make sure no one is locked out of the higher tiers because they can’t get Padawan Obi-Wan).
    Can the Chance Cube ever come up red?
    Currently No. The entire ability is balanced around the Blue result and that is the only result that can happen thanks to Qui-Gon’s Force manipulation.

    ASK QUESTIONS HERE

    ABILITIES:

    BASIC: Ataru Strike
    ibf14r8hlhe9.gif


    Final Text:
    Deal Special damage and inflict Breach on target enemy for 1 turn. During Master Qui-Gon's turn, all Galactic Republic allies with Heal Over Time or Protection Over Time gain Defense Up for 1 turn. If Master Qui-Gon has Accuracy Up, all Galactic Republic allies recover 10% Health and Protection.


    SPECIAL 1: Feel, Use Your Instincts (CD:3)
    zff0s7uyw6k7.gif


    Final Text:
    Dispel all buffs on target enemy. If target enemy had any buffs dispelled this way, inflict them with Buff Immunity for 1 turn, and remove 50% Turn Meter. If the ally in the Leader slot was Queen Amidala at the start of battle, Master Qui-Gon Exposes all enemies for 2 turns and if an enemy is inflicted with Doubt, Stun them for 1 turn, which can't be resisted. Master Qui-Gon gains 100% Defense for 2 turns and Legendary Battle Meditation for 1 turn, which can't be copied, dispelled, or prevented. If no allies are Taunting, all other non-Galactic Legend Galactic Republic allies Stealth for 2 turns. If an ally is Taunting, all non-Galactic Legend Galactic Republic allies gain Speed Up for 2 turns, instead.

    This ability can't be evaded.

    SPECIAL 2: I'll Take That Bet (CD:3)
    gx02418kcd45.gif

    Final Text:
    Roll a Chance Cube.

    If the result is red: This ability has no effect.

    If the result is blue: Deal Special damage based on 5% of his Max Health (+2% per stack of Queen's Protection) to all enemies. Dispel all debuffs on all Galactic Republic allies. Master Qui-Gon gains 25% Max Health and Max Protection (stacking, max 100%) for rest of the encounter and ally Padawan Obi-Wan gains 30% Offense for 2 turns. If the ally in the Leader slot is Queen Amidala, and there is no active ally Handmaiden Decoy, she gains Critical Damage Up and Foresight for 2 turns. If there is an active ally Handmaiden Decoy, the Decoy gains 25% Max Health and Max Protection for rest of the encounter. All Galactic Republic allies gain Tenacity Up for 2 turns and inflict Tenacity Down on all enemies for 2 turns.

    Master Qui-Gon will influence the outcome of the Chance Cube roll.

    UNIQUE 1: Stay Close to Me (Zeta, Omicron)


    Final Text:
    At the start of battle, and whenever Galactic Republic allies are Stunned, they gain Defense Up and are immune to Turn Meter Reduction for 1 turn. Whenever any other Jedi ally attacks during Master Qui-Gon's turn, he assists (once per turn). Whenever Master Qui-Gon is critically hit, all Galactic Republic allies gain 30% Protection Up for 2 turns, all Galactic Republic Attacker allies recover 10% Health, gain Advantage for 2 turns, and ally Padawan Obi-Wan gains Critical Damage Up for 2 turns. While enemies are inflicted with Tenacity Down they have -30% Critical Damage and Defense. The first time any Galactic Republic ally (excluding summons) falls below 50% Health, if the ally in the Leader slot is Galactic Republic, the Leader takes a bonus turn, dispel all debuffs on the Leader, and all Galactic Republic allies gain 25% Max Health until the end of the encounter. If the ally in the Leader slot is Queen Amidala at the start of battle, she gains 25% Turn Meter (50% if there is an active ally Padawan Obi-Wan), and Master Qui-Gon assists whenever she uses her Basic ability.


    While in Territory Wars and all allies are non-Galactic Legend Galactic Republic: At the start of the encounter, all allies gain 50% Max Health (100% Max Health if the ally in the Leader slot is Queen Amidala) for the rest of the encounter, and Defense Up for 3 turns. Whenever Master Qui-Gon is critically hit, he gains Foresight and 10 Speed (stacking, max 50) for 2 turns. Whenever Master Qui-Gon is defeated all allies gain 50% Offense for 2 turns and recover 100% Protection. If the ally in the Leader slot is Galactic Republic, when they have less than 50% Health, Master Qui-gon gains 50% bonus Protection for 2 turns at the start of his turn.

    If the ally in the Leader slot is Queen Amidala:
    - Whenever a Galactic Republic ally attacks out of turn, they deal 50% more damage, remove 25% Turn Meter, and inflict Ability Block for 1 turn which can't be evaded on target enemy.
    - Whenever Master Qui-Gon gains Legendary Battle Meditation, all non-Galactic Legend tank enemies are inflicted with Healing Immunity and Protection Disruption for 1 turn which can't be dispelled, evaded, or resisted.

  • Holotable Heroes!

    Welcome to the last week of the Crystal and Shard Giveaway

    The prompt is...

    What color and/or style (eg, single blade, dual blade, etc) would your Lightsaber be?


    Zero Bonus Points if you leave a nickname for it.


    This thread will be closed on Thursday, so get your answers (with your ally code included!) in before then!

    For Terms and Conditions, refer to this post here.

    For Apple device players: The SWGoH x Apple partnership is live for a limited time! For details check here

    NOTE: This is the thread you post your response to the prompt, any threads created outside of this prompt will be deleted and your entry void.

    NOTHER NOTE: Only 1 Entry per person per the T&C

  • Webstore 2.0 Update

    May 08, 2024, 09:05 p.m. · CG_Tusken_Meathead - EA Forums

    Hello Holotable Heroes!

    You may have already seen it, but today our Webstore got some work done!

    I made it so you could click this image and go to the webstore, I know I know, pretty cool. I'm kind of a wizard.
    zccr0dhue8pj.png

    3stdc0cn49pm.png

    If you think the new look is cool, give this post a like!

  • Hello folks,

    The team is aware of and will be investigating the missing text that sometimes doesn't show when re-rolling a Datacron.

    Thank you for the PMs

  • Update 5/8/2024

    May 08, 2024, 06:05 p.m. · CG_Tusken_Meathead - EA Forums

    Hi Holotable Heroes,

    Here are the notes for today’s update


    NEWS
    FIXES
    • GENERAL - Fixed a bug where under certain circumstances GL Leia could gain Second Wind more than once.
    • GENERAL - Fixed an issue where Maul's Unique ability description in the Jar Jar event was incorrect
    • GENERAL - Corrected an issue in which the Health and Protection overhead display and ability icons did not appear for the Krayt Dragon on the Mandalore Bonus Zone gating mission
    • GENERAL - Updated Upgrade tier for Jar Jar Binks' unique to be consistent with the ability description
    • GENERAL - Fixed an issue where Jar Jar's Special 2 would allow Offense and Speed Down to stack with the undispellable versions
    • GENERAL - Fixed an issue where sometimes the blue box in Conquest would attack (WHATS IN THE BOX)
    • GENERAL - Fixed an issue where Leviathan would sometimes not stun an enemy when reinforcing an allied ship

 
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