Deal Special damage to all enemies with a 50% chance (doubled against debuffed enemies) to increase their cooldowns by 1, which can't be resisted. For each enemy whose cooldowns were increased, reduce the cooldown of Annihilate by 1.
Effect expires on:
Round End, Add Persistent Effectdamage_immunity_magic_marker
Level 2
Deal Special damage to all enemies with a 50% chance (doubled against debuffed enemies) to increase their cooldowns by 1, which can't be resisted. For each enemy whose cooldowns were increased, reduce the cooldown of Annihilate by 1.
Effect expires on:
Round End, Add Persistent Effectdamage_immunity_magic_marker
Level 3
Deal Special damage to all enemies with a 50% chance (doubled against debuffed enemies) to increase their cooldowns by 1, which can't be resisted. For each enemy whose cooldowns were increased, reduce the cooldown of Annihilate by 1.
Effect expires on:
Round End, Add Persistent Effectdamage_immunity_magic_marker
Level 4
Deal Special damage to all enemies with a 50% chance (doubled against debuffed enemies) to increase their cooldowns by 1, which can't be resisted. For each enemy whose cooldowns were increased, reduce the cooldown of Annihilate by 1.
Effect expires on:
Round End, Add Persistent Effectdamage_immunity_magic_marker
Level 5
Deal Special damage to all enemies with a 50% chance (doubled against debuffed enemies) to increase their cooldowns by 1, which can't be resisted. For each enemy whose cooldowns were increased, reduce the cooldown of Annihilate by 1.
Effect expires on:
Round End, Add Persistent Effectdamage_immunity_magic_marker
Level 6
Deal Special damage to all enemies with a 50% chance (doubled against debuffed enemies) to increase their cooldowns by 1, which can't be resisted. For each enemy whose cooldowns were increased, reduce the cooldown of Annihilate by 1.
Effect expires on:
Round End, Add Persistent Effectdamage_immunity_magic_marker
Level 7
Deal Special damage to all enemies with a 50% chance (doubled against debuffed enemies) to increase their cooldowns by 1, which can't be resisted. For each enemy whose cooldowns were increased, reduce the cooldown of Annihilate by 1.
Effect expires on:
Round End, Add Persistent Effectdamage_immunity_magic_marker
Level 8
Deal Special damage to all enemies with a 50% chance (doubled against debuffed enemies) to increase their cooldowns by 1, which can't be resisted. For each enemy whose cooldowns were increased, reduce the cooldown of Annihilate by 1.