Rey loses 25% Health and target Light Side ally gains bonus Protection equal to the amount lost. If Rey is at full health when she uses this ability, all Light Side allies gain Critical Hit Immunity for 2 turns. Rey can't be defeated by this ability.
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 2
Rey loses 25% Health and target Light Side ally gains bonus Protection equal to the amount lost. If Rey is at full health when she uses this ability, all Light Side allies gain Critical Hit Immunity for 2 turns. All other Light Side allies gain half of that amount. Rey can't be defeated by this ability.
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 3
Rey loses 25% Health and target Light Side ally gains bonus Protection equal to the amount lost. All other Light Side allies gain half of that amount. If Rey is at full health when she uses this ability, all Light Side allies gain Critical Hit Immunity for 2 turns.
Target other ally gains Lifeblood until they are defeated or until Lifeblood is granted to a different ally, which can't be copied, dispelled, or prevented. Rey can't be defeated by this ability.
Lifeblood: Damage received decreased by 30% and damage dealt increased by 30%