• Sabacc Shuffle
    Sabacc Shuffle
    50R-T
  • Damage Context: #0 specialability_50RT01_damage_BASE Physical
    For All from Enemy Side who are Alive
    Deals 117.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #1 specialability_50RT01_damage_second_BASE Physical
    For All from Enemy Side who are Alive
    Deals 117.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #2 specialability_50RT01_damage_second_BASE Physical
    For All from Enemy Side who are Alive
    Deals 117.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #0 specialability_50RT01_damage_u01 Physical
    For All from Enemy Side who are Alive
    Deals 123.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #1 specialability_50RT01_damage_second_u01 Physical
    For All from Enemy Side who are Alive
    Deals 123.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #2 specialability_50RT01_damage_second_u01 Physical
    For All from Enemy Side who are Alive
    Deals 123.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #0 specialability_50RT01_damage_u02 Physical
    For All from Enemy Side who are Alive
    Deals 129.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #1 specialability_50RT01_damage_second_u02 Physical
    For All from Enemy Side who are Alive
    Deals 129.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #2 specialability_50RT01_damage_second_u02 Physical
    For All from Enemy Side who are Alive
    Deals 129.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #0 specialability_50RT01_damage_u02 Physical
    For All from Enemy Side who are Alive
    Deals 129.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #1 specialability_50RT01_damage_second_u02 Physical
    For All from Enemy Side who are Alive
    Deals 129.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #2 specialability_50RT01_damage_second_u02 Physical
    For All from Enemy Side who are Alive
    Deals 129.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #3 specialability_50RT01_defense_down_armor Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptive armor_debuff_part1 armor_debuff featcounter_armor_debuff clearable_debuff countable_debuff 50RT_defense_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    Modify Stat Context: #4 generic_suppression_debuff_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_debuff clearable_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    Damage Context: #0 specialability_50RT01_damage_u03 Physical
    For All from Enemy Side who are Alive
    Deals 141.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #1 specialability_50RT01_damage_second_u03 Physical
    For All from Enemy Side who are Alive
    Deals 141.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #2 specialability_50RT01_damage_second_u03 Physical
    For All from Enemy Side who are Alive
    Deals 141.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #3 specialability_50RT01_defense_down_armor Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptive armor_debuff_part1 armor_debuff featcounter_armor_debuff clearable_debuff countable_debuff 50RT_defense_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    Modify Stat Context: #4 generic_suppression_debuff_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_debuff clearable_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    Damage Context: #0 specialability_50RT01_damage_u04 Physical
    For All from Enemy Side who are Alive
    Deals 153% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #1 specialability_50RT01_damage_second_u04 Physical
    For All from Enemy Side who are Alive
    Deals 153% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #2 specialability_50RT01_damage_second_u04 Physical
    For All from Enemy Side who are Alive
    Deals 153% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #3 specialability_50RT01_defense_down_armor Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptive armor_debuff_part1 armor_debuff featcounter_armor_debuff clearable_debuff countable_debuff 50RT_defense_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    Modify Stat Context: #4 generic_suppression_debuff_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_debuff clearable_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    Apply Effect Context: #0 specialability_50RT01_TM_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag 50RT_TM_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive 50RT_TM_handler
    Effect expires on: 1x Death
    Child effectis applied on: Persistent Effect Add Instance50RT_defense_debuff
    Recover Context: #0 specialability_50RT01_ally_quicken Unavoidable
    For All from Enemy Side who are Alive
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #1 specialability_50RT01_damage_u05 Physical
    For All from Enemy Side who are Alive
    Deals 176.55% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #2 specialability_50RT01_damage_second_u05 Physical
    For All from Enemy Side who are Alive
    Deals 176.55% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Damage Context: #3 specialability_50RT01_damage_second_u05 Physical
    For All from Enemy Side who are Alive
    Deals 176.55% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #4 specialability_50RT01_defense_down_armor Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptive armor_debuff_part1 armor_debuff featcounter_armor_debuff clearable_debuff countable_debuff 50RT_defense_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    Modify Stat Context: #5 generic_suppression_debuff_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_debuff clearable_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    Query Count Context: #0 query_droid_allies_all Unavoidable
    For All from Ally Side who are Alive and is not species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_separatist_droid_allies_CS Unavoidable
    For All from Ally Side who are Alive and is affiliation_separatist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #2 50RT_not_the_droid_youre_looking_for_marker_enemy_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag 50RT_not_the_droid_your_looking_for_marker_enemy
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0 or #1 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_not_the_droid_youre_looking_for_marker_enemy
    Effected Tags derp
    Immunity Context: #3 50RT_not_the_droid_youre_looking_for_marker_ally_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag 50RT_not_the_droid_your_looking_for_marker_ally
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0 or #1 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_not_the_droid_youre_looking_for_marker_ally
    Effected Tags derp
    Apply Effect Context: #4 specialability_50RT01_TM_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag 50RT_TM_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive 50RT_TM_handler
    Effect expires on: 1x Death
    Child effectis applied on: Persistent Effect Add Instance50RT_defense_debuff
    Recover Context: #0 specialability_50RT01_ally_quicken Unavoidable
    For All from Enemy Side who are Alive
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #5 specialability_50RT01_all_droid_TM_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags 50RT_droid_TM_handler or 50RT_not_the_droid_youre_looking_for_marker_enemy
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive 50RT_droid_TM_handler
    Effect expires on: 1x Death
    Child effectis applied on: Persistent Effect Add Instance50RT_target_lock
    Recover Context: #0 specialability_50RT01_ally_quicken Unavoidable
    For All from Enemy Side who are Alive
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #6 specialability_50RT01_damage_u05 Physical
    For All from Enemy Side who are Alive
    Deals 176.55% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Recover Context: #7 specialability_50RT01_enemy_delay Physical
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag 50RT_not_the_droid_youre_looking_for_marker_enemy
    Recover -10% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #8 specialability_50RT01_damage_second_u05 Physical
    For All from Enemy Side who are Alive
    Deals 176.55% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Recover Context: #9 specialability_50RT01_enemy_delay Physical
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag 50RT_not_the_droid_youre_looking_for_marker_enemy
    Recover -10% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #10 specialability_50RT01_damage_second_u05 Physical
    For All from Enemy Side who are Alive
    Deals 176.55% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage projectile_attack
    Recover Context: #11 specialability_50RT01_enemy_delay Physical
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag 50RT_not_the_droid_youre_looking_for_marker_enemy
    Recover -10% Turn Meter (multiplicative)
    Descriptive delay
    Modify Stat Context: #12 specialability_50RT01_droid_attack_gain Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag 50RT_not_the_droid_youre_looking_for_marker_ally
    This effect will SKIP EXECUTION if the context #1 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 10% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #13 specialability_50RT01_droid_ability_gain_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag 50RT_not_the_droid_youre_looking_for_marker_ally
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #14 specialability_50RT01_defense_down_armor Physical
    For All from Enemy Side who are Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptive armor_debuff_part1 armor_debuff featcounter_armor_debuff clearable_debuff countable_debuff 50RT_defense_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    Modify Stat Context: #15 generic_suppression_debuff_all Physical
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_debuff clearable_debuff
    Effect expires on: 2x Turn End, Death, Encounter End
    60%
    Immunity Context: #16 specialability_50RT01_target_lock Physical
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag 50RT_not_the_droid_youre_looking_for_marker_enemy
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff 50RT_target_lock
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
 
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