• Quick Shot
    Quick Shot
    Admiral Ackbar
  • Damage Context: #0 basicability_admiralackbar_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 145.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    25%
    Recover Context: #1 basicability_admiralackbar_quicken_BASE Physical
    For Self who is Alive
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 basicability_admiralackbar_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 152.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    25%
    Recover Context: #1 basicability_admiralackbar_quicken_BASE Physical
    For Self who is Alive
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 basicability_admiralackbar_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 152.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    40%
    Recover Context: #1 basicability_admiralackbar_quicken_u01 Physical
    For Self who is Alive
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 basicability_admiralackbar_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 159.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    40%
    Recover Context: #1 basicability_admiralackbar_quicken_u01 Physical
    For Self who is Alive
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 basicability_admiralackbar_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 159.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    55%
    Recover Context: #1 basicability_admiralackbar_quicken_u02 Physical
    For Self who is Alive
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 basicability_admiralackbar_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 167.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    55%
    Recover Context: #1 basicability_admiralackbar_quicken_u02 Physical
    For Self who is Alive
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 basicability_admiralackbar_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 174.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    55%
    Recover Context: #1 basicability_admiralackbar_quicken_u02 Physical
    For Self who is Alive
    Recover 30% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 basicability_admiralackbar_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 174.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    55%
    Recover Context: #1 basicability_admiralackbar_quicken_u03 Physical
    For Self who is Alive
    Recover 45% Turn Meter (multiplicative)
    Descriptive speed_recovery
 
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