• Unfinished Business
    Unfinished Business
    Admiral Trench
  • Immunity Context: #0 generic_shock_single_mental_2turn Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive shock_debuff featcounter_shock_debuff clearable_debuff countable_debuff speed_recovery_immunity
    Effected Tags health_recovery health_steal_recovery speed_recovery clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Damage Context: #1 basicability_trench_damage_BASE Mental
    For Current Target from Enemy Side who is Alive
    Deals 166.7% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Immunity Context: #0 generic_shock_single_mental_2turn Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive shock_debuff featcounter_shock_debuff clearable_debuff countable_debuff speed_recovery_immunity
    Effected Tags health_recovery health_steal_recovery speed_recovery clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Damage Context: #1 basicability_trench_damage_u01 Mental
    For Current Target from Enemy Side who is Alive
    Deals 175% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Immunity Context: #0 generic_shock_single_mental_2turn Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive shock_debuff featcounter_shock_debuff clearable_debuff countable_debuff speed_recovery_immunity
    Effected Tags health_recovery health_steal_recovery speed_recovery clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Damage Context: #1 basicability_trench_damage_u02 Mental
    For Current Target from Enemy Side who is Alive
    Deals 183.3% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Immunity Context: #0 generic_shock_single_mental_2turn Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive shock_debuff featcounter_shock_debuff clearable_debuff countable_debuff speed_recovery_immunity
    Effected Tags health_recovery health_steal_recovery speed_recovery clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Damage Context: #1 basicability_trench_damage_u03 Mental
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 generic_shock_single_mental_2turn Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive shock_debuff featcounter_shock_debuff clearable_debuff countable_debuff speed_recovery_immunity
    Effected Tags health_recovery health_steal_recovery speed_recovery clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Damage Context: #2 basicability_trench_damage_u03 Mental
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #3 basicability_trench_HOT_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag tactical_supremacy_buff
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive heal_over_time featcounter_heal_over_time clearable_buff countable_buff buff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effectis applied on: Add Persistent Effectwattambor_trigger_hots, Turn Start
    Recover Context: #0 recover_health_10pct_self Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 generic_shock_single_mental_2turn Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive shock_debuff featcounter_shock_debuff clearable_debuff countable_debuff speed_recovery_immunity
    Effected Tags health_recovery health_steal_recovery speed_recovery clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Damage Context: #2 basicability_trench_damage_u03 Mental
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #3 basicability_trench_HOT_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag tactical_supremacy_buff
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive heal_over_time featcounter_heal_over_time clearable_buff countable_buff buff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effectis applied on: Add Persistent Effectwattambor_trigger_hots, Turn Start
    Recover Context: #0 recover_health_10pct_self Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #4 basicability_trench_POT_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag tactical_supremacy_buff
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive protection_over_time featcounter_protection_over_time clearable_buff countable_buff buff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effectis applied on: Turn Start
    Recover Context: #0 generic_recover_protection_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_shocked_target Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags shock_debuff or special_shock_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #2 generic_shock_single_mental_2turn Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive shock_debuff featcounter_shock_debuff clearable_debuff countable_debuff speed_recovery_immunity
    Effected Tags health_recovery health_steal_recovery speed_recovery clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Damage Context: #3 basicability_trench_damage_u03 Mental
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #4 basicability_trench_HOT_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag tactical_supremacy_buff
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive heal_over_time featcounter_heal_over_time clearable_buff countable_buff buff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effectis applied on: Add Persistent Effectwattambor_trigger_hots, Turn Start
    Recover Context: #0 recover_health_10pct_self Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #5 basicability_trench_POT_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag tactical_supremacy_buff
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive protection_over_time featcounter_protection_over_time clearable_buff countable_buff buff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effectis applied on: Turn Start
    Recover Context: #0 generic_recover_protection_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Paralysis Context: #6 generic_stun_single_mental_1turn_CE Mental
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Applies a Paralysis effect to the target(s)
    Descriptive paralysis_debuff featcounter_paralysis_debuff clearable_debuff countable_debuff no_assist
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_shocked_target Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags shock_debuff or special_shock_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #2 basicability_trench_omicron_on_turn_query_debuffed_target_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #3 generic_shock_single_mental_2turn Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive shock_debuff featcounter_shock_debuff clearable_debuff countable_debuff speed_recovery_immunity
    Effected Tags health_recovery health_steal_recovery speed_recovery clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Damage Context: #4 basicability_trench_damage_u03 Mental
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Paralysis Context: #5 generic_stun_single_mental_1turn_CE Mental
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Applies a Paralysis effect to the target(s)
    Descriptive paralysis_debuff featcounter_paralysis_debuff clearable_debuff countable_debuff no_assist
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #6 basicability_trench_HOT_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag tactical_supremacy_buff
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive heal_over_time featcounter_heal_over_time clearable_buff countable_buff buff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effectis applied on: Add Persistent Effectwattambor_trigger_hots, Turn Start
    Recover Context: #0 recover_health_10pct_self Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #7 basicability_trench_POT_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag tactical_supremacy_buff
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive protection_over_time featcounter_protection_over_time clearable_buff countable_buff buff
    Effect expires on: 2x Turn Start, Death, Encounter End
    Child effectis applied on: Turn Start
    Recover Context: #0 generic_recover_protection_self_10pct Unavoidable
    For Self who is Alive
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #8 basicability_trench_omicron_recover_health_allies_CE Unavoidable
    For All from Ally Side who are Alive and is not species_droid or affiliation_separatist
    Where an active effect does have tag hiddenability_trench_TW_ally_marker
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 30% Health (multiplicative)
    Descriptive speed_recovery ally_target
    Recover Context: #9 basicability_trench_omicron_recover_protection_allies_CE Unavoidable
    For All from Ally Side who are Alive and is not species_droid or affiliation_separatist
    Where an active effect does have tag hiddenability_trench_TW_ally_marker
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 30% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #10 basicability_trench_omicron_delay_CE Mental
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag hiddenability_trench_TW_enemy_marker
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Curse Context: #11 basicability_trench_omicron_abilityblock_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag hiddenability_trench_TW_enemy_marker
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive special_stifle_debuff featcounter_stifle_debuff countable_special_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Modify Stat Context: #12 basicability_trench_omicron_crit_damage_debuff_CE Mental
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag hiddenability_trench_TW_enemy_marker
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by -20% (additive)
    Effect expires on: Encounter End
 
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