• Fear
    Fear
    Bastila Shan (Fallen)
  • Apply Effect Context: #0 specialability_bastilashandark02_effect_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag dark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_effect_handler
    Child effects are applied on: Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Modify Stat Context: #0 generic_attack_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #1 generic_ability_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Paralysis Context: #1 specialability_bastilashandark02_fear_effect_BASE Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss
    Applies a Paralysis effect to the target(s)
    Descriptive dark_bastila_fear fear_debuff featcounter_fear_debuff no_assist countable_special_debuff
    Effect expires on: 1x Full Turn Complete, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage, Death, Encounter End
    Apply Effect Context: #2 generic_fear_cdi_handler_contextual_filter Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_cooldown_character_self_1turn_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #3 generic_fear_cdi_handler_contextual_filter_bomb Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effectis applied on: Pre Receive Damagebomb_damage
    Recover Context: #0 generic_delay_cooldown_character_self_1turn Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay ally_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #4 specialability_bastilashandark02_effect_expire_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag dark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_fear_handler
    Effect expires on: Remove Persistent Effectdark_bastila_fear
    Child effectis applied on: Persistent Effect Remove Instancedark_bastila_fear
    Immunity Context: #0 dark_bastila_fear_expire_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_bastilashandark
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive dark_bastila_fear_expire_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 specialability_bastilashandark02_effect_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag dark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_effect_handler
    Child effects are applied on: Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Modify Stat Context: #0 generic_attack_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #1 generic_ability_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #2 generic_critical_damage_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Paralysis Context: #1 specialability_bastilashandark02_fear_effect_BASE Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss
    Applies a Paralysis effect to the target(s)
    Descriptive dark_bastila_fear fear_debuff featcounter_fear_debuff no_assist countable_special_debuff
    Effect expires on: 1x Full Turn Complete, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage, Death, Encounter End
    Apply Effect Context: #2 generic_fear_cdi_handler_contextual_filter Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_cooldown_character_self_1turn_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #3 generic_fear_cdi_handler_contextual_filter_bomb Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effectis applied on: Pre Receive Damagebomb_damage
    Recover Context: #0 generic_delay_cooldown_character_self_1turn Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay ally_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #4 specialability_bastilashandark02_effect_expire_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag dark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_fear_handler
    Effect expires on: Remove Persistent Effectdark_bastila_fear
    Child effectis applied on: Persistent Effect Remove Instancedark_bastila_fear
    Immunity Context: #0 dark_bastila_fear_expire_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_bastilashandark
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive dark_bastila_fear_expire_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 specialability_bastilashandark02_effect_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag dark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_effect_handler
    Child effects are applied on: Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Modify Stat Context: #0 generic_attack_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #1 generic_ability_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #2 generic_critical_damage_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #3 generic_dodge_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Dodge by -25% (additive)
    Effect is unresistable
    Descriptive dodge_debuff evasion_down_part1 featcounter_dodge_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #4 generic_deflection_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection by -25% (additive)
    Effect is unresistable
    Descriptive deflection_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Paralysis Context: #1 specialability_bastilashandark02_fear_effect_BASE Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss
    Applies a Paralysis effect to the target(s)
    Descriptive dark_bastila_fear fear_debuff featcounter_fear_debuff no_assist countable_special_debuff
    Effect expires on: 1x Full Turn Complete, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage, Death, Encounter End
    Apply Effect Context: #2 generic_fear_cdi_handler_contextual_filter Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_cooldown_character_self_1turn_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #3 generic_fear_cdi_handler_contextual_filter_bomb Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effectis applied on: Pre Receive Damagebomb_damage
    Recover Context: #0 generic_delay_cooldown_character_self_1turn Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay ally_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #4 specialability_bastilashandark02_effect_expire_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag dark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_fear_handler
    Effect expires on: Remove Persistent Effectdark_bastila_fear
    Child effectis applied on: Persistent Effect Remove Instancedark_bastila_fear
    Immunity Context: #0 dark_bastila_fear_expire_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_bastilashandark
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive dark_bastila_fear_expire_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 specialability_bastilashandark02_effect_handler_u03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag dark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_effect_handler
    Child effects are applied on: Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Modify Stat Context: #0 generic_attack_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #1 generic_ability_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #2 generic_critical_damage_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #3 generic_dodge_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Dodge by -25% (additive)
    Effect is unresistable
    Descriptive dodge_debuff evasion_down_part1 featcounter_dodge_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #4 generic_deflection_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection by -25% (additive)
    Effect is unresistable
    Descriptive deflection_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #5 generic_speed_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive speed_debuff featcounter_speed_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Paralysis Context: #1 specialability_bastilashandark02_fear_effect_BASE Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss
    Applies a Paralysis effect to the target(s)
    Descriptive dark_bastila_fear fear_debuff featcounter_fear_debuff no_assist countable_special_debuff
    Effect expires on: 1x Full Turn Complete, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage, Death, Encounter End
    Apply Effect Context: #2 generic_fear_cdi_handler_contextual_filter Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_cooldown_character_self_1turn_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #3 generic_fear_cdi_handler_contextual_filter_bomb Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effectis applied on: Pre Receive Damagebomb_damage
    Recover Context: #0 generic_delay_cooldown_character_self_1turn Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay ally_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #4 specialability_bastilashandark02_effect_expire_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag dark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_fear_handler
    Effect expires on: Remove Persistent Effectdark_bastila_fear
    Child effectis applied on: Persistent Effect Remove Instancedark_bastila_fear
    Immunity Context: #0 dark_bastila_fear_expire_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_bastilashandark
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive dark_bastila_fear_expire_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 specialability_bastilashandark02_effect_handler_u04 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag dark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_effect_handler
    Child effects are applied on: Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Modify Stat Context: #0 generic_attack_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #1 generic_ability_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #2 generic_critical_damage_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #3 generic_dodge_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Dodge by -25% (additive)
    Effect is unresistable
    Descriptive dodge_debuff evasion_down_part1 featcounter_dodge_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #4 generic_deflection_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection by -25% (additive)
    Effect is unresistable
    Descriptive deflection_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #5 generic_speed_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive speed_debuff featcounter_speed_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Apply Effect Context: #6 generic_expose_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive expose featcounter_expose clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 1x Full Turn Complete, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 expose_marker_target_enemy_self Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_enemy_self_tag
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #1 expose_marker Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_tag
    Effected Tags derp
    Effect expires on: Round End
    Damage Context: #2 expose_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #3 expose_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #4 expose_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Paralysis Context: #1 specialability_bastilashandark02_fear_effect_BASE Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss
    Applies a Paralysis effect to the target(s)
    Descriptive dark_bastila_fear fear_debuff featcounter_fear_debuff no_assist countable_special_debuff
    Effect expires on: 1x Full Turn Complete, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage, Death, Encounter End
    Apply Effect Context: #2 generic_fear_cdi_handler_contextual_filter Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_cooldown_character_self_1turn_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #3 generic_fear_cdi_handler_contextual_filter_bomb Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effectis applied on: Pre Receive Damagebomb_damage
    Recover Context: #0 generic_delay_cooldown_character_self_1turn Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay ally_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #4 specialability_bastilashandark02_effect_expire_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag dark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_fear_handler
    Effect expires on: Remove Persistent Effectdark_bastila_fear
    Child effectis applied on: Persistent Effect Remove Instancedark_bastila_fear
    Immunity Context: #0 dark_bastila_fear_expire_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_bastilashandark
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive dark_bastila_fear_expire_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 specialability_bastilashandark02_effect_handler_u05 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag dark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_effect_handler
    Child effects are applied on: Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Modify Stat Context: #0 generic_attack_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #1 generic_ability_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #2 generic_critical_damage_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #3 generic_dodge_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Dodge by -25% (additive)
    Effect is unresistable
    Descriptive dodge_debuff evasion_down_part1 featcounter_dodge_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #4 generic_deflection_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection by -25% (additive)
    Effect is unresistable
    Descriptive deflection_debuff clearable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Modify Stat Context: #5 generic_speed_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive speed_debuff featcounter_speed_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Apply Effect Context: #6 generic_expose_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive expose featcounter_expose clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 1x Full Turn Complete, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 expose_marker_target_enemy_self Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_enemy_self_tag
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #1 expose_marker Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_tag
    Effected Tags derp
    Effect expires on: Round End
    Damage Context: #2 expose_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #3 expose_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #4 expose_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Apply Effect Context: #7 generic_stagger_debuff_enemy_1turn_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 1x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Paralysis Context: #1 specialability_bastilashandark02_fear_effect_BASE Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss
    Applies a Paralysis effect to the target(s)
    Descriptive dark_bastila_fear fear_debuff featcounter_fear_debuff no_assist countable_special_debuff
    Effect expires on: 1x Full Turn Complete, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage, Death, Encounter End
    Apply Effect Context: #2 generic_fear_cdi_handler_contextual_filter Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_cooldown_character_self_1turn_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #3 generic_fear_cdi_handler_contextual_filter_bomb Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effectis applied on: Pre Receive Damagebomb_damage
    Recover Context: #0 generic_delay_cooldown_character_self_1turn Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay ally_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #4 specialability_bastilashandark02_effect_expire_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag dark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_fear_handler
    Effect expires on: Remove Persistent Effectdark_bastila_fear
    Child effectis applied on: Persistent Effect Remove Instancedark_bastila_fear
    Immunity Context: #0 dark_bastila_fear_expire_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_bastilashandark
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive dark_bastila_fear_expire_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 specialability_bastilashandark02_effect_handler_u06 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag dark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_effect_handler
    Child effects are applied on: Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Modify Stat Context: #0 generic_attack_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #1 generic_ability_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #2 generic_critical_damage_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #3 generic_dodge_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Dodge by -25% (additive)
    Effect is unresistable
    Descriptive dodge_debuff evasion_down_part1 featcounter_dodge_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #4 generic_deflection_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection by -25% (additive)
    Effect is unresistable
    Descriptive deflection_debuff clearable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #5 generic_speed_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive speed_debuff featcounter_speed_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #6 generic_expose_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive expose featcounter_expose clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 expose_marker_target_enemy_self Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_enemy_self_tag
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #1 expose_marker Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_tag
    Effected Tags derp
    Effect expires on: Round End
    Damage Context: #2 expose_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #3 expose_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #4 expose_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Apply Effect Context: #7 generic_stagger_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Paralysis Context: #1 specialability_bastilashandark02_fear_effect_BASE Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss
    Applies a Paralysis effect to the target(s)
    Descriptive dark_bastila_fear fear_debuff featcounter_fear_debuff no_assist countable_special_debuff
    Effect expires on: 1x Full Turn Complete, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage, Death, Encounter End
    Apply Effect Context: #2 generic_fear_cdi_handler_contextual_filter Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_cooldown_character_self_1turn_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #3 generic_fear_cdi_handler_contextual_filter_bomb Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effectis applied on: Pre Receive Damagebomb_damage
    Recover Context: #0 generic_delay_cooldown_character_self_1turn Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay ally_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #4 specialability_bastilashandark02_effect_expire_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag dark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_fear_handler
    Effect expires on: Remove Persistent Effectdark_bastila_fear
    Child effectis applied on: Persistent Effect Remove Instancedark_bastila_fear
    Immunity Context: #0 dark_bastila_fear_expire_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_bastilashandark
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive dark_bastila_fear_expire_marker
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #0 specialability_bastilashandark02_target_fear_marker Unavoidable
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive specialability_bastilashandark02_fear_marker
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #1 specialability_bastilashandark02_random_fear_marker Unavoidable
    For Random from Enemy Side (excluding selected target) who is Alive and is not targeting_sets_exclude or not role_raidboss
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive specialability_bastilashandark02_fear_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #2 specialability_bastilashandark02_effect_handler_u06 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag dark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_effect_handler
    Child effects are applied on: Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Modify Stat Context: #0 generic_attack_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #1 generic_ability_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #2 generic_critical_damage_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #3 generic_dodge_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Dodge by -25% (additive)
    Effect is unresistable
    Descriptive dodge_debuff evasion_down_part1 featcounter_dodge_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #4 generic_deflection_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection by -25% (additive)
    Effect is unresistable
    Descriptive deflection_debuff clearable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #5 generic_speed_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptive speed_debuff featcounter_speed_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #6 generic_expose_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive expose featcounter_expose clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 expose_marker_target_enemy_self Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_enemy_self_tag
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #1 expose_marker Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_tag
    Effected Tags derp
    Effect expires on: Round End
    Damage Context: #2 expose_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #3 expose_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #4 expose_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Apply Effect Context: #7 generic_stagger_debuff_enemy_2turns_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received the persistent effect instance
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Paralysis Context: #3 specialability_bastilashandark02_fear_effect_BASE Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss
    Applies a Paralysis effect to the target(s)
    Descriptive dark_bastila_fear fear_debuff featcounter_fear_debuff no_assist countable_special_debuff
    Effect expires on: 1x Full Turn Complete, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage, Death, Encounter End
    Apply Effect Context: #4 generic_fear_cdi_handler_contextual_filter Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_cooldown_character_self_1turn_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #5 generic_fear_cdi_handler_contextual_filter_bomb Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #3 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effectis applied on: Pre Receive Damagebomb_damage
    Recover Context: #0 generic_delay_cooldown_character_self_1turn Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay ally_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #6 specialability_bastilashandark02_effect_expire_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag dark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_fear_handler
    Effect expires on: Remove Persistent Effectdark_bastila_fear
    Child effectis applied on: Persistent Effect Remove Instancedark_bastila_fear
    Immunity Context: #0 dark_bastila_fear_expire_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_bastilashandark
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive dark_bastila_fear_expire_marker
    Effected Tags derp
    Effect expires on: Round End
    Paralysis Context: #7 specialability_bastilashandark02_fear_random_enemy Unavoidable
    For All from Enemy Side (excluding selected target) who are Alive
    Where an active effect does have tag specialability_bastilashandark02_fear_marker
    Applies a Paralysis effect to the target(s)
    Descriptive dark_bastila_fear fear_debuff featcounter_fear_debuff no_assist countable_special_debuff
    Effect expires on: 1x Full Turn Complete, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage, Death, Encounter End
    Apply Effect Context: #8 generic_fear_cdi_handler_contextual_filter Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_expire_damage
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_cooldown_character_self_1turn_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay enemy_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #9 generic_fear_cdi_handler_contextual_filter_bomb Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag fear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #7 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive fear_cdi_handler
    Effect expires on: Remove Persistent Effectfear_debuff, Death, Encounter End
    Child effectis applied on: Pre Receive Damagebomb_damage
    Recover Context: #0 generic_delay_cooldown_character_self_1turn Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptive cooldown_delay ally_cooldown_delay
    Effected Tags character_special
    Apply Effect Context: #10 specialability_bastilashandark02_effect_expire_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag dark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dark_bastila_fear_handler
    Effect expires on: Remove Persistent Effectdark_bastila_fear
    Child effectis applied on: Persistent Effect Remove Instancedark_bastila_fear
    Immunity Context: #0 dark_bastila_fear_expire_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_bastilashandark
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive dark_bastila_fear_expire_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #11 bastila_attack_debuff_enemy_2turns_others Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag specialability_bastilashandark02_fear_marker
    Modify stat Physical Damage by -50% (multiplicative)
    Descriptive attack_debuff offense_down_part1 featcounter_attack_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #12 bastila_ability_debuff_enemy_2turns_others Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag specialability_bastilashandark02_fear_marker
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Descriptive ability_power_debuff clearable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #13 bastila_critical_damage_debuff_enemy_2turns_others Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag specialability_bastilashandark02_fear_marker
    Modify stat Critical Damage by -50% (additive)
    Descriptive crit_damage_debuff featcounter_crit_damage_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #14 bastila_dodge_debuff_enemy_2turns_others Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag specialability_bastilashandark02_fear_marker
    Modify stat Dodge by -25% (additive)
    Descriptive dodge_debuff evasion_down_part1 featcounter_dodge_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #15 bastila_deflection_debuff_enemy_2turns_others Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag specialability_bastilashandark02_fear_marker
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection by -25% (additive)
    Descriptive deflection_debuff clearable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Modify Stat Context: #16 bastila_speed_debuff_enemy_2turns_others Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag specialability_bastilashandark02_fear_marker
    Modify stat Speed by -25% (multiplicative)
    Descriptive speed_debuff featcounter_speed_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #17 bastila_expose_debuff_enemy_2turns_others Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag specialability_bastilashandark02_fear_marker
    Apply child effect(s) based on condition triggers
    Descriptive expose featcounter_expose clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End, Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 expose_marker_target_enemy_self Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_enemy_self_tag
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #1 expose_marker Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_tag
    Effected Tags derp
    Effect expires on: Round End
    Damage Context: #2 expose_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #3 expose_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #4 expose_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Apply Effect Context: #18 bastila_stagger_debuff_enemy_2turns_others Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag specialability_bastilashandark02_fear_marker
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
 
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