• Self-Preservation Protocol
    Self-Preservation Protocol
    BB-8
  • Apply Effect Context: #0 uniqueability_bb802_foresight_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    5%
    Modify Stat Context: #0 uniqueability_bb802_foresight_dodge_chance_BASE Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_bb802_droid_quicken_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 uniqueability_bb802_query_bb8 Unavoidable
    For All from Ally Side who are Alive and is selftag_bb8
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 uniqueability_bb802_query_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_bb802_quicken_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 8%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_bb802_foresight_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    10%
    Modify Stat Context: #0 uniqueability_bb802_foresight_dodge_chance_u01 Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_bb802_droid_quicken_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 uniqueability_bb802_query_bb8 Unavoidable
    For All from Ally Side who are Alive and is selftag_bb8
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 uniqueability_bb802_query_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_bb802_quicken_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 8%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_bb802_foresight_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    20%
    Modify Stat Context: #0 uniqueability_bb802_foresight_dodge_chance_u02 Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_bb802_droid_quicken_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 uniqueability_bb802_query_bb8 Unavoidable
    For All from Ally Side who are Alive and is selftag_bb8
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 uniqueability_bb802_query_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_bb802_quicken_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 8%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_bb802_foresight_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    25%
    Modify Stat Context: #0 uniqueability_bb802_foresight_dodge_chance_u03 Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_bb802_droid_quicken_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 uniqueability_bb802_query_bb8 Unavoidable
    For All from Ally Side who are Alive and is selftag_bb8
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 uniqueability_bb802_query_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_bb802_quicken_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 8%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_bb802_foresight_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    35%
    Modify Stat Context: #0 uniqueability_bb802_foresight_dodge_chance_u04 Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_bb802_droid_quicken_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 uniqueability_bb802_query_bb8 Unavoidable
    For All from Ally Side who are Alive and is selftag_bb8
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 uniqueability_bb802_query_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_bb802_quicken_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 8%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_bb802_foresight_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    40%
    Modify Stat Context: #0 uniqueability_bb802_foresight_dodge_chance_u05 Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_bb802_droid_quicken_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 uniqueability_bb802_query_bb8 Unavoidable
    For All from Ally Side who are Alive and is selftag_bb8
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 uniqueability_bb802_query_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_bb802_quicken_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 8%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_bb802_foresight_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    50%
    Modify Stat Context: #0 uniqueability_bb802_foresight_dodge_chance_u06 Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_bb802_droid_quicken_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 uniqueability_bb802_query_bb8 Unavoidable
    For All from Ally Side who are Alive and is selftag_bb8
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 uniqueability_bb802_query_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_bb802_quicken_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 8%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_bb802_foresight_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    50%
    Modify Stat Context: #0 uniqueability_bb802_foresight_dodge_chance_u06 Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_bb802_droid_quicken_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 uniqueability_bb802_query_bb8 Unavoidable
    For All from Ally Side who are Alive and is selftag_bb8
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 uniqueability_bb802_query_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 uniqueability_bb802_quicken_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 8%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_bb802_recover_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Dodged
    Recover Context: #0 uniqueability_bb802_recover_health_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    Recover 8% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_bb802_recover_protection_droids Unavoidable
    For All from Ally Side who are Alive and is species_droid
    Recover 8% Protection (multiplicative)
    Descriptive protection_recovery
 
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