• Z-6 Rotary Blaster
    Z-6 Rotary Blaster
    Clone Sergeant - Phase I
  • Damage Context: #0 basicability_clonesergeantphasei_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 162.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #0 basicability_clonesergeantphasei_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 170.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_clonesergeantphasei_trigger01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Perform Move, Round End, Death
    Child effectis applied on: Critical
    50%
    Recover Context: #0 generic_quicken_single_2550 Unavoidable
    For Self who is Alive
    Recover 25% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #1 basicability_clonesergeantphasei_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 170.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_clonesergeantphasei_trigger01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Perform Move, Round End, Death
    Child effectis applied on: Critical
    50%
    Recover Context: #0 generic_quicken_single_2550 Unavoidable
    For Self who is Alive
    Recover 25% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #1 basicability_clonesergeantphasei_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 178.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_clonesergeantphasei_trigger02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Perform Move, Round End, Death
    Child effectis applied on: Critical
    50%
    Recover Context: #0 generic_quicken_single_5050 Unavoidable
    For Self who is Alive
    Recover 50% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #1 basicability_clonesergeantphasei_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 178.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_clonesergeantphasei_trigger02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Perform Move, Round End, Death
    Child effectis applied on: Critical
    50%
    Recover Context: #0 generic_quicken_single_5050 Unavoidable
    For Self who is Alive
    Recover 50% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #1 basicability_clonesergeantphasei_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 186.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_clonesergeantphasei_trigger02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Perform Move, Round End, Death
    Child effectis applied on: Critical
    50%
    Recover Context: #0 generic_quicken_single_5050 Unavoidable
    For Self who is Alive
    Recover 50% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #1 basicability_clonesergeantphasei_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 194.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_clonesergeantphasei_trigger03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Perform Move, Round End, Death
    Child effectis applied on: Critical
    Recover Context: #0 generic_quicken_single_50100 Unavoidable
    For Self who is Alive
    Recover 50% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #1 basicability_clonesergeantphasei_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 194.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
 
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