Clone Trooper Support that automatically assists allies and can dispel all enemy buffs
Deal Physical damage to target enemy and grant 15% Turn Meter to another random ally with less than 50% Turn Meter. This attack deals 15% more damage if Echo has Critical Damage Up.
Damage: 8,444 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.242 | |
2 | 16 |
+5% Damage
700
3
|
1.304 |
3 | 26 |
+1% Turn Meter gain
1,400
4
4
|
1.304 |
4 | 36 |
+5% Damage
2,100
5
5
4
|
1.366 |
5 | 46 |
+2% Turn Meter gain
4,100
7
7
5
|
1.366 |
6 | 56 |
+5% Damage
8,200
10
9
6
|
1.428 |
7 | 66 |
+2% Turn Meter gain
24.7K
16
13
9
|
1.428 |
8 | 76 |
Add this attack deals 15% more damage if Echo has Critical Damage Up
43.8K
5
|
1.428 |
Deal Special damage to all enemies and dispel all buffs on them. Stun all Droid enemies for 1 turn.
Damage: 10,733 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.938 | |
2 | 18 |
+5% Damage
1,300
2
|
0.985 |
3 | 28 |
+5% Damage
2,500
3
3
|
1.031 |
4 | 38 |
+5% Damage
3,800
4
4
3
|
1.078 |
5 | 48 |
+5% Damage
7,500
5
5
4
|
1.125 |
6 | 58 |
+5% Damage
15.1K
8
7
5
|
1.172 |
7 | 68 |
+5% Damage
45.2K
12
10
7
|
1.219 |
8 | 78 |
Add Stun all Droid enemies for 1 turn
80.4K
5
|
1.219 |
Whenever another Clone Trooper or 501st ally uses their Basic ability during their turn, Echo assists. Whenever another Clone Trooper or 501st ally critically hits an enemy, Echo's next attack will be a critical hit.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 20 |
-5% Damage penalty
900
2
|
|
3 | 30 |
-5% Damage penalty
1,800
3
3
|
|
4 | 40 |
-10% Damage penalty
2,700
3
3
3
|
|
5 | 50 |
-5% Damage penalty
5,500
5
4
3
|
|
6 | 60 |
-5% Damage penalty
11K
7
6
4
|
|
7 | 70 |
-10% Damage penalty
32.9K
10
9
6
|
|
8 | 80 |
Add whenever another Clone Trooper or 501st ally critically hits an enemy, Echo's next attack will be a critical hit
80.4K
5
|
Clone Trooper and 501st allies have +20% Critical Chance. When an enemy evades an attack from a Clone Trooper or 501st ally, Echo deals damage to them equal to 20% of their Max Health, which can't be evaded.
If Fives is present, Echo deals +100% more damage when Fives is Taunting, or has +100% Defense when Fives is not Taunting.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+2% Critical Chance
900
2
|
|
3 | 32 |
+2% Critical Chance
1,800
3
3
|
|
4 | 42 |
+2% Critical Chance
2,700
3
3
3
|
|
5 | 52 |
+2% Critical Chance
5,500
5
4
3
|
|
6 | 62 |
+2% Critical Chance
11K
7
6
4
|
|
7 | 72 |
+2% Critical Chance
32.9K
10
9
6
|
|
8 | 82 |
Add when an enemy evades an attack from a Clone Trooper or 501st ally, Echo deals damage to them equal to 20% of their Max Health, which can't be evaded
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: CT210408