Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 25% more damage.
Deals
131.4% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damageprojectile_attack
Level 2
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 25% more damage.
Deals
138% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damageprojectile_attack
Level 3
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 25% more damage.
Deals
144.6% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damageprojectile_attack
Level 4
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 30% more damage.
Deals
144.6% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damageprojectile_attack
Level 5
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 30% more damage.
Deals
164.3% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damageprojectile_attack
Level 6
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 30% more damage.
Deals
184% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damageprojectile_attack
Level 7
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 35% more damage.
Deals
184% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damageprojectile_attack
Level 8
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 35% more damage. At the end of his turn if no allies are Taunting, Fives Taunts for 2 turns.