Deal Physical damage to target enemy and remove 25% Turn Meter. Grant Potency Up for 1 turn to a random 501st Clone Trooper ally who doesn't already have it.
Damage: 7,270 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.079 | |
2 | 16 |
+5% Damage
700
3
|
1.133 |
3 | 26 |
+5% Damage
1,400
4
4
|
1.187 |
4 | 36 |
+15% Turn Meter reduction chance
2,100
5
5
4
|
1.187 |
5 | 46 |
+5% Damage
4,100
7
7
5
|
1.241 |
6 | 56 |
+5% Damage
8,200
10
9
6
|
1.295 |
7 | 66 |
+15% Turn Meter reduction chance
24.7K
16
13
9
|
1.295 |
8 | 76 |
Grant Potency Up for 1 turn to a random 501st Clone Trooper ally who doesn't already have it
43.8K
5
|
1.295 |
Dispel all debuffs on all allies and grant them Tenacity Up for 3 turns. Clone Trooper allies gain 60% Turn Meter, plus an additional 10% Turn Meter for each debuff dispelled this way, and other allies gain half of these amounts.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 18 |
+2% Turn Meter gain
1,300
2
|
|
3 | 28 |
+3% Turn Meter gain
2,500
3
3
|
|
4 | 38 |
Add Tenacity Up for 2 turns
3,800
4
4
3
|
|
5 | 48 |
+5% Turn Meter gain
7,500
5
5
4
|
|
6 | 58 |
+5% Turn Meter gain
15.1K
8
7
5
|
|
7 | 68 |
+5% Turn Meter gain
45.2K
12
10
7
|
|
8 | 78 |
Tenacity Up duration +1
80.4K
5
|
Deal Physical damage to the target enemy, plus bonus damage equal to 25% of the target's Max Health for each turn a Clone Trooper ally has taken during this encounter. This ability starts on cooldown.
Damage: 10,217 ± 500 Damage: 0 ± 0 Damage: 0 ± 0 Damage: 0 ± 0
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.82 | |
2 | 20 |
+1% Bonus damage
1,300
2
|
1.82 |
3 | 30 |
+1% Bonus damage
2,500
3
3
|
1.82 |
4 | 40 |
+1% Bonus damage
3,800
4
4
3
|
1.82 |
5 | 50 |
+1% Bonus damage
7,500
5
5
4
|
1.82 |
6 | 60 |
+1% Bonus damage
15.1K
8
7
5
|
1.82 |
7 | 70 |
+5% Bonus damage
45.2K
12
10
7
|
1.82 |
8 | 80 |
+10% Bonus damage
80.4K
5
|
1.82 |
Clone Trooper allies and 501st allies have +20% Max Health. This increase is doubled for 501st Clone Troopers and halved for other allies. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 15% Turn Meter and other allies gain half that amount.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+2% Health
800
2
|
|
3 | 32 |
+2% Health
1,600
2
2
|
|
4 | 42 |
+5% Turn Meter gain
2,400
3
3
2
|
|
5 | 52 |
+2% Health
4,800
4
4
3
|
|
6 | 62 |
+2% Health
9,600
6
5
4
|
|
7 | 72 |
+2% Health
28.8K
9
7
5
|
|
8 | 82 |
501st allies have +20% Max Health, doubled for 501st Clone Troopers
51.2K
3
|
All 501st allies have +4% Speed for each 501st ally present at the start of battle. Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns.
If Ahsoka Tano is an ally, she gains Critical Hit Immunity for 2 turns whenever she falls below 100% Health.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 24 |
+10% Health threshold
900
2
|
|
3 | 34 |
+10% Health threshold
1,800
3
3
|
|
4 | 44 |
+1% Speed
2,700
3
3
3
|
|
5 | 54 |
+15% Health threshold
5,500
5
4
3
|
|
6 | 64 |
+15% Health threshold
11K
7
6
4
|
|
7 | 74 |
+1% Speed
32.9K
10
9
6
|
|
8 | 84 |
Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: CT7567