• Way of the Kyuzo
    Way of the Kyuzo
    Embo
  • Grant Ability Context: #0 embo_grantability Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_embo
    Effect is unresistable
    Effected Tags grantedability_embo
    Apply Effect Context: #1 uniqueability_embo01_offense_crit_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_embo01_offense_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Offense by 15% (additive)
    Effect expires on: Perform Move
    Query Count Context: #2 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_embo01_critical_BASE Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Chance by 15% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_embo01_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Modify Stat Context: #0 uniqueability_embo_physical_foresight_buff Unavoidable
    For Self who is Alive
    Where Shield %
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Grant Ability Context: #0 embo_grantability Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_embo
    Effect is unresistable
    Effected Tags grantedability_embo
    Apply Effect Context: #1 uniqueability_embo01_offense_crit_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_embo01_offense_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Offense by 20% (additive)
    Effect expires on: Perform Move
    Query Count Context: #2 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_embo01_critical_BASE Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Chance by 15% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_embo01_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Modify Stat Context: #0 uniqueability_embo_physical_foresight_buff Unavoidable
    For Self who is Alive
    Where Shield %
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Grant Ability Context: #0 embo_grantability Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_embo
    Effect is unresistable
    Effected Tags grantedability_embo
    Apply Effect Context: #1 uniqueability_embo01_offense_crit_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_embo01_offense_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Offense by 20% (additive)
    Effect expires on: Perform Move
    Query Count Context: #2 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_embo01_critical_u01 Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Chance by 20% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_embo01_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Modify Stat Context: #0 uniqueability_embo_physical_foresight_buff Unavoidable
    For Self who is Alive
    Where Shield %
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Grant Ability Context: #0 embo_grantability Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_embo
    Effect is unresistable
    Effected Tags grantedability_embo
    Apply Effect Context: #1 uniqueability_embo01_offense_crit_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_embo01_offense_u02 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Offense by 25% (additive)
    Effect expires on: Perform Move
    Query Count Context: #2 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_embo01_critical_u01 Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Chance by 20% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_embo01_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Modify Stat Context: #0 uniqueability_embo_physical_foresight_buff Unavoidable
    For Self who is Alive
    Where Shield %
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Grant Ability Context: #0 embo_grantability Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_embo
    Effect is unresistable
    Effected Tags grantedability_embo
    Apply Effect Context: #1 uniqueability_embo01_offense_crit_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_embo01_offense_u02 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Offense by 25% (additive)
    Effect expires on: Perform Move
    Query Count Context: #2 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_embo01_critical_u02 Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Chance by 25% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_embo01_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Modify Stat Context: #0 uniqueability_embo_physical_foresight_buff Unavoidable
    For Self who is Alive
    Where Shield %
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Grant Ability Context: #0 embo_grantability Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_embo
    Effect is unresistable
    Effected Tags grantedability_embo
    Apply Effect Context: #1 uniqueability_embo01_offense_crit_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_embo01_offense_u03 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Offense by 30% (additive)
    Effect expires on: Perform Move
    Query Count Context: #2 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_embo01_critical_u02 Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Chance by 25% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_embo01_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Modify Stat Context: #0 uniqueability_embo_physical_foresight_buff Unavoidable
    For Self who is Alive
    Where Shield %
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Grant Ability Context: #0 embo_grantability Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_embo
    Effect is unresistable
    Effected Tags grantedability_embo
    Apply Effect Context: #1 uniqueability_embo01_offense_crit_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_embo01_offense_u03 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Offense by 30% (additive)
    Effect expires on: Perform Move
    Query Count Context: #2 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_embo01_critical_u03 Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Chance by 30% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_embo01_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Modify Stat Context: #0 uniqueability_embo_physical_foresight_buff Unavoidable
    For Self who is Alive
    Where Shield %
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Grant Ability Context: #0 embo_grantability Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_embo
    Effect is unresistable
    Effected Tags grantedability_embo
    Apply Effect Context: #1 uniqueability_embo01_offense_crit_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_embo01_offense_u03 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Offense by 30% (additive)
    Effect expires on: Perform Move
    Query Count Context: #2 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_embo01_critical_u03 Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Chance by 30% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #2 uniqueability_embo01_crit_immunity Unavoidable
    For Self who is Alive
    Modify stat Critical Avoidance by 9,999,900% (additive)
    Apply Effect Context: #3 uniqueability_embo01_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Modify Stat Context: #0 uniqueability_embo_physical_foresight_buff Unavoidable
    For Self who is Alive
    Where Shield %
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Grant Ability Context: #0 embo_grantability Unavoidable
    For Self who is Alive
    Where an active effect does have tag doesnt_exist
    Grants ability id(s): grantedability_embo
    Effect is unresistable
    Effected Tags grantedability_embo
    Apply Effect Context: #1 uniqueability_embo01_offense_crit_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_embo01_offense_u03 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Offense by 30% (additive)
    Effect expires on: Perform Move
    Query Count Context: #2 generic_query_protection_self Unavoidable
    For Self who is Alive
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_embo01_critical_u03 Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Chance by 30% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #2 uniqueability_embo01_crit_immunity Unavoidable
    For Self who is Alive
    Modify stat Critical Avoidance by 9,999,900% (additive)
    Apply Effect Context: #3 uniqueability_embo01_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Modify Stat Context: #0 uniqueability_embo_physical_foresight_buff Unavoidable
    For Self who is Alive
    Where Shield %
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Query Battle Type Context: #4 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Immunity Context: #5 uniqueability_embo01_omicron_marker_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive embo_omicron_marker
    Effected Tags derp
    Modify Stat Context: #6 uniqueability_embo01_omicron_protection_increase Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect does have tag embo_omicron_marker
    Modify stat Protection by 40% (multiplicative)
    Descriptive uniqueability_embo01_omicron_protection_increase
    Apply Effect Context: #7 uniqueability_embo01_omicron_summon_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summoned
    Query Battle Type Context: #0 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Immunity Context: #1 uniqueability_embo01_omicron_marker_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive embo_omicron_marker
    Effected Tags derp
    Modify Stat Context: #2 uniqueability_embo01_omicron_protection_increase Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect does have tag embo_omicron_marker
    Modify stat Protection by 40% (multiplicative)
    Descriptive uniqueability_embo01_omicron_protection_increase
    Apply Effect Context: #3 uniqueability_embo01_omicron_have_protection_handler_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag uniqueability_embo01_omicron_have_protection_handler
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_embo01_omicron_have_protection_handler
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_embo_omicron_no_shield Unavoidable
    For All from Ally Side who are Alive and is selftag_embo
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 uniqueability_embo_omicron_dispel_defense_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_embo_omicron_defense
    Query Count Context: #2 query_debuffed_self_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_embo_omicron_quicken_all_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #4 uniqueability_embo_omicron_protection_armor_increase_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag uniqueability_embo_omicron_protection_armor_increase
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 30% (multiplicative)
    Descriptive uniqueability_embo_omicron_protection_armor_increase uniqueability_embo_omicron_defense
    Modify Stat Context: #5 uniqueability_embo_omicron_protection_supression_increase_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag uniqueability_embo_omicron_protection_supression_increase
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 30% (multiplicative)
    Descriptive uniqueability_embo_omicron_protection_supression_increase uniqueability_embo_omicron_defense
    Apply Effect Context: #8 uniqueability_embo01_omicron_recover_protection_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #4 effect successfully execute
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End
    Query Stat Context: #0 uniqueability_embo_omicron_base_max_protection_query Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_embo_omicron_bouny_hunter_protection_recovery_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 25% of last effect's CONTEXT_VALUES_SUM as Protection
    Descriptive protection_recovery
    Recover Context: #2 uniqueability_embo_omicron_bouny_hunter_embo_protection_recovery_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 50% of last effect's CONTEXT_VALUES_SUM as Protection
    Descriptive protection_recovery
    Apply Effect Context: #9 uniqueability_embo01_omicron_have_protection_handler_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag uniqueability_embo01_omicron_have_protection_handler
    This effect will EXECUTE if the context #4 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_embo01_omicron_have_protection_handler
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_embo_omicron_no_shield Unavoidable
    For All from Ally Side who are Alive and is selftag_embo
    Where Shield %
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 uniqueability_embo_omicron_dispel_defense_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_embo_omicron_defense
    Query Count Context: #2 query_debuffed_self_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_embo_omicron_quicken_all_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #4 uniqueability_embo_omicron_protection_armor_increase_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag uniqueability_embo_omicron_protection_armor_increase
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 30% (multiplicative)
    Descriptive uniqueability_embo_omicron_protection_armor_increase uniqueability_embo_omicron_defense
    Modify Stat Context: #5 uniqueability_embo_omicron_protection_supression_increase_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag uniqueability_embo_omicron_protection_supression_increase
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 30% (multiplicative)
    Descriptive uniqueability_embo_omicron_protection_supression_increase uniqueability_embo_omicron_defense
 
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