Overwhelming Sith Support who inflicts Shock and can Stun targets for multiple turns
Deal Special damage to target enemy and Shock them for 3 turns. Then, Palpatine gains 15% Turn Meter for each Shocked enemy.
Shock: Can't gain Health, Buffs, or Bonus Turn Meter.
Damage: 14,984 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.161 | |
2 | 16 |
+5% Damage
700
3
|
1.219 |
3 | 26 |
+3% Turn Meter gain
1,400
4
4
|
1.219 |
4 | 36 |
+5% Damage
2,100
5
5
4
|
1.277 |
5 | 46 |
+3% Turn Meter gain
4,100
7
7
5
|
1.277 |
6 | 56 |
+15% Damage
8,200
10
9
6
|
1.451 |
7 | 66 |
+3% Turn Meter gain
24.7K
16
13
9
|
1.451 |
8 | 76 |
Shock Duration + 1
43.8K
5
|
1.451 |
Deal Special damage to all enemies with a 70% chance to Stun them for 1 turn. Shocked enemies are Stunned for 2 turns and have their Shock dispelled. All allies gain Offense Up for 2 turns.
Damage: 6,754 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.503 | |
2 | 18 |
+5% Damage
1,300
2
|
0.528 |
3 | 28 |
+15% Stun Chance
2,500
3
3
|
0.528 |
4 | 38 |
+5% Damage
3,800
4
4
3
|
0.553 |
5 | 48 |
+15% Stun Chance
7,500
5
5
4
|
0.553 |
6 | 58 |
+5% Damage
15.1K
8
7
5
|
0.578 |
7 | 68 |
+15% Damage
45.2K
12
10
7
|
0.654 |
8 | 78 |
All allies gain Offense Up for 2 turns
80.4K
5
|
0.654 |
All other units lose 5% Health and Palpatine recovers Health equal to 150% of the total amount lost. Palpatine gains 50% Turn Meter for each Shocked enemy. All allies gain Health Steal Up for 1 turn.
Damage: 0 ± 0 Damage: 0 ± 0 Damage: 0 ± 0
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.05 | |
2 | 20 |
+10% Turn Meter gain
1,300
2
|
0.05 |
3 | 30 |
+25% Heal
2,500
3
3
|
0.05 |
4 | 40 |
+10% Turn Meter gain
3,800
4
4
3
|
0.05 |
5 | 50 |
+25% Heal
7,500
5
5
4
|
0.05 |
6 | 60 |
Add +20% Turn Meter Gain
15.1K
8
7
5
|
0.05 |
7 | 70 |
+25% Heal
45.2K
12
10
7
|
0.05 |
8 | 80 |
All allies gain Health Steal Up for 1 turn
80.4K
5
|
0.05 |
Empire and Sith allies have +35% Potency and 35% Max Health. Jedi and Rebel enemies have -35% Potency and -35% Evasion. When an Empire ally inflicts a debuff during their turn, they gain 20% Turn Meter. When a Sith ally inflicts a debuff during their turn, they recover 20% Health. When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+15% Potency Reduction
800
2
|
|
3 | 32 |
+15% Evasion Reduction
1,600
2
2
|
|
4 | 42 |
+10% Heal
2,400
3
3
2
|
|
5 | 52 |
+15% Potency
4,800
4
4
3
|
|
6 | 62 |
+15% Max Health
9,600
6
5
4
|
|
7 | 72 |
Add +10% Turn Meter Gain
28.8K
9
7
5
|
|
8 | 82 |
When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter
105K
20
10
20
|
While Palpatine is active, at the start of each enemy turn, they take damage equal to 20% of their Max Health for each of the following: they are Shocked; they are a Jedi; they are a Rebel. This damage can't defeat enemies. Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 24 |
+2% Damage
900
2
|
|
3 | 34 |
+2% Damage
1,800
3
3
|
|
4 | 44 |
+2% Damage
2,700
3
3
3
|
|
5 | 54 |
+2% Damage
5,500
5
4
3
|
|
6 | 64 |
+2% Damage
11K
7
6
4
|
|
7 | 74 |
+2% Damage
32.9K
10
9
6
|
|
8 | 84 |
Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: EMPERORPALPATINE