• Fighting Instinct
    Fighting Instinct
    Enfys Nest
  • Modify Stat Context: #0 uniqueability_enfysnest01_counter Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 80% (additive)
    Apply Effect Context: #1 uniqueability_enfysnest01_damage_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Apply Effect Context: #0 uniqueability_enfysnest01_shield_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag enfysnest_shield_handler
    Apply child effect(s) based on condition triggers
    Descriptive enfysnest_shield_handler
    Effect expires on: Receive Post Effect
    Child effects are applied on: Receive Damage
    Immunity Context: #0 uniqueability_enfysnest01_stack_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_stack_marker
    Effected Tags derp
    Effect expires on: Turn End
    Query Count Context: #1 uniqueability_enfysnest01_stack_count Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags uniqueability_enfysnest01_stack_marker
    Grant Shield Context: #2 uniqueability_enfysnest01_buff_protection_BASE Unavoidable
    For Self who is Alive
    Add a shield of using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Max Health
    Effect is unresistable
    Descriptive bonus_max_protection
    Effect expires on: 1x Turn End
    Modify Stat Context: #1 uniqueability_enfysnest01_physcrit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 10% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Modify Stat Context: #2 uniqueability_enfysnest01_specialcrit_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 10% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_enfysnest01_enemy_setup_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_enfysnest01_enemy_handler_BASE Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_enfysnest01_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_enemy_handler
    Child effectis applied on: Persistent Effect Remove Instancecountable_buff, Persistent Effect Remove Instancecountable_debuff, Persistent Effect Remove Instancecountable_special_buff, Persistent Effect Remove Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_enfysnest01_critdamage_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_enfysnest
    Modify stat Critical Damage by 2% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #0 uniqueability_enfysnest01_counter Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 80% (additive)
    Apply Effect Context: #1 uniqueability_enfysnest01_damage_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Apply Effect Context: #0 uniqueability_enfysnest01_shield_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag enfysnest_shield_handler
    Apply child effect(s) based on condition triggers
    Descriptive enfysnest_shield_handler
    Effect expires on: Receive Post Effect
    Child effects are applied on: Receive Damage
    Immunity Context: #0 uniqueability_enfysnest01_stack_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_stack_marker
    Effected Tags derp
    Effect expires on: Turn End
    Query Count Context: #1 uniqueability_enfysnest01_stack_count Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags uniqueability_enfysnest01_stack_marker
    Grant Shield Context: #2 uniqueability_enfysnest01_buff_protection_BASE Unavoidable
    For Self who is Alive
    Add a shield of using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Max Health
    Effect is unresistable
    Descriptive bonus_max_protection
    Effect expires on: 1x Turn End
    Modify Stat Context: #1 uniqueability_enfysnest01_physcrit_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 15% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Modify Stat Context: #2 uniqueability_enfysnest01_specialcrit_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 15% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_enfysnest01_enemy_setup_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_enfysnest01_enemy_handler_BASE Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_enfysnest01_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_enemy_handler
    Child effectis applied on: Persistent Effect Remove Instancecountable_buff, Persistent Effect Remove Instancecountable_debuff, Persistent Effect Remove Instancecountable_special_buff, Persistent Effect Remove Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_enfysnest01_critdamage_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_enfysnest
    Modify stat Critical Damage by 2% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #0 uniqueability_enfysnest01_counter Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 80% (additive)
    Apply Effect Context: #1 uniqueability_enfysnest01_damage_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Apply Effect Context: #0 uniqueability_enfysnest01_shield_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag enfysnest_shield_handler
    Apply child effect(s) based on condition triggers
    Descriptive enfysnest_shield_handler
    Effect expires on: Receive Post Effect
    Child effects are applied on: Receive Damage
    Immunity Context: #0 uniqueability_enfysnest01_stack_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_stack_marker
    Effected Tags derp
    Effect expires on: Turn End
    Query Count Context: #1 uniqueability_enfysnest01_stack_count Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags uniqueability_enfysnest01_stack_marker
    Grant Shield Context: #2 uniqueability_enfysnest01_buff_protection_BASE Unavoidable
    For Self who is Alive
    Add a shield of using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_HP as Max Health
    Effect is unresistable
    Descriptive bonus_max_protection
    Effect expires on: 1x Turn End
    Modify Stat Context: #1 uniqueability_enfysnest01_physcrit_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 20% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Modify Stat Context: #2 uniqueability_enfysnest01_specialcrit_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 20% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_enfysnest01_enemy_setup_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_enfysnest01_enemy_handler_BASE Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_enfysnest01_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_enemy_handler
    Child effectis applied on: Persistent Effect Remove Instancecountable_buff, Persistent Effect Remove Instancecountable_debuff, Persistent Effect Remove Instancecountable_special_buff, Persistent Effect Remove Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_enfysnest01_critdamage_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_enfysnest
    Modify stat Critical Damage by 2% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #0 uniqueability_enfysnest01_counter Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 80% (additive)
    Apply Effect Context: #1 uniqueability_enfysnest01_damage_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Apply Effect Context: #0 uniqueability_enfysnest01_shield_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag enfysnest_shield_handler
    Apply child effect(s) based on condition triggers
    Descriptive enfysnest_shield_handler
    Effect expires on: Receive Post Effect
    Child effects are applied on: Receive Damage
    Immunity Context: #0 uniqueability_enfysnest01_stack_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_stack_marker
    Effected Tags derp
    Effect expires on: Turn End
    Query Count Context: #1 uniqueability_enfysnest01_stack_count Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags uniqueability_enfysnest01_stack_marker
    Grant Shield Context: #2 uniqueability_enfysnest01_buff_protection_u01 Unavoidable
    For Self who is Alive
    Add a shield of using previous effect's context (CONTEXT_VALUES_SUM * 30%) * TARGET_MAX_HP as Max Health
    Effect is unresistable
    Descriptive bonus_max_protection
    Effect expires on: 1x Turn End
    Modify Stat Context: #1 uniqueability_enfysnest01_physcrit_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 20% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Modify Stat Context: #2 uniqueability_enfysnest01_specialcrit_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 20% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_enfysnest01_enemy_setup_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_enfysnest01_enemy_handler_BASE Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_enfysnest01_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_enemy_handler
    Child effectis applied on: Persistent Effect Remove Instancecountable_buff, Persistent Effect Remove Instancecountable_debuff, Persistent Effect Remove Instancecountable_special_buff, Persistent Effect Remove Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_enfysnest01_critdamage_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_enfysnest
    Modify stat Critical Damage by 2% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #0 uniqueability_enfysnest01_counter Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 80% (additive)
    Apply Effect Context: #1 uniqueability_enfysnest01_damage_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Apply Effect Context: #0 uniqueability_enfysnest01_shield_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag enfysnest_shield_handler
    Apply child effect(s) based on condition triggers
    Descriptive enfysnest_shield_handler
    Effect expires on: Receive Post Effect
    Child effects are applied on: Receive Damage
    Immunity Context: #0 uniqueability_enfysnest01_stack_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_stack_marker
    Effected Tags derp
    Effect expires on: Turn End
    Query Count Context: #1 uniqueability_enfysnest01_stack_count Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags uniqueability_enfysnest01_stack_marker
    Grant Shield Context: #2 uniqueability_enfysnest01_buff_protection_u01 Unavoidable
    For Self who is Alive
    Add a shield of using previous effect's context (CONTEXT_VALUES_SUM * 30%) * TARGET_MAX_HP as Max Health
    Effect is unresistable
    Descriptive bonus_max_protection
    Effect expires on: 1x Turn End
    Modify Stat Context: #1 uniqueability_enfysnest01_physcrit_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 25% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Modify Stat Context: #2 uniqueability_enfysnest01_specialcrit_u03 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 25% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_enfysnest01_enemy_setup_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_enfysnest01_enemy_handler_BASE Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_enfysnest01_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_enemy_handler
    Child effectis applied on: Persistent Effect Remove Instancecountable_buff, Persistent Effect Remove Instancecountable_debuff, Persistent Effect Remove Instancecountable_special_buff, Persistent Effect Remove Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_enfysnest01_critdamage_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_enfysnest
    Modify stat Critical Damage by 2% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #0 uniqueability_enfysnest01_counter Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 80% (additive)
    Apply Effect Context: #1 uniqueability_enfysnest01_damage_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Apply Effect Context: #0 uniqueability_enfysnest01_shield_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag enfysnest_shield_handler
    Apply child effect(s) based on condition triggers
    Descriptive enfysnest_shield_handler
    Effect expires on: Receive Post Effect
    Child effects are applied on: Receive Damage
    Immunity Context: #0 uniqueability_enfysnest01_stack_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_stack_marker
    Effected Tags derp
    Effect expires on: Turn End
    Query Count Context: #1 uniqueability_enfysnest01_stack_count Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags uniqueability_enfysnest01_stack_marker
    Grant Shield Context: #2 uniqueability_enfysnest01_buff_protection_u01 Unavoidable
    For Self who is Alive
    Add a shield of using previous effect's context (CONTEXT_VALUES_SUM * 30%) * TARGET_MAX_HP as Max Health
    Effect is unresistable
    Descriptive bonus_max_protection
    Effect expires on: 1x Turn End
    Modify Stat Context: #1 uniqueability_enfysnest01_physcrit_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 30% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Modify Stat Context: #2 uniqueability_enfysnest01_specialcrit_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 30% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_enfysnest01_enemy_setup_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_enfysnest01_enemy_handler_BASE Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_enfysnest01_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_enemy_handler
    Child effectis applied on: Persistent Effect Remove Instancecountable_buff, Persistent Effect Remove Instancecountable_debuff, Persistent Effect Remove Instancecountable_special_buff, Persistent Effect Remove Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_enfysnest01_critdamage_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_enfysnest
    Modify stat Critical Damage by 2% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #0 uniqueability_enfysnest01_counter Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 80% (additive)
    Apply Effect Context: #1 uniqueability_enfysnest01_damage_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Apply Effect Context: #0 uniqueability_enfysnest01_shield_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag enfysnest_shield_handler
    Apply child effect(s) based on condition triggers
    Descriptive enfysnest_shield_handler
    Effect expires on: Receive Post Effect
    Child effects are applied on: Receive Damage
    Immunity Context: #0 uniqueability_enfysnest01_stack_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_stack_marker
    Effected Tags derp
    Effect expires on: Turn End
    Query Count Context: #1 uniqueability_enfysnest01_stack_count Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags uniqueability_enfysnest01_stack_marker
    Grant Shield Context: #2 uniqueability_enfysnest01_buff_protection_u02 Unavoidable
    For Self who is Alive
    Add a shield of using previous effect's context (CONTEXT_VALUES_SUM * 40%) * TARGET_MAX_HP as Max Health
    Effect is unresistable
    Descriptive bonus_max_protection
    Effect expires on: 1x Turn End
    Modify Stat Context: #1 uniqueability_enfysnest01_physcrit_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 30% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Modify Stat Context: #2 uniqueability_enfysnest01_specialcrit_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 30% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #2 uniqueability_enfysnest01_enemy_setup_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_enfysnest01_enemy_handler_BASE Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_enfysnest01_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_enemy_handler
    Child effectis applied on: Persistent Effect Remove Instancecountable_buff, Persistent Effect Remove Instancecountable_debuff, Persistent Effect Remove Instancecountable_special_buff, Persistent Effect Remove Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_enfysnest01_critdamage_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_enfysnest
    Modify stat Critical Damage by 2% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #0 uniqueability_enfysnest01_counter Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 80% (additive)
    Apply Effect Context: #1 uniqueability_enfysnest_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag enfysnest_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive enfysnest_taunt_handler
    Child effects are applied on: Turn Start
    Immunity Context: #0 uniqueability_enfysnest_marker Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags taunt_buff or stealth_buff or special_deathmark_debuff or marked_debuff or outmaneuver_buff or ignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_enfysnest_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Modify Stat Context: #1 uniqueability_enfysnest_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect does have tag uniqueability_enfysnest_marker
    Gain Taunt
    Effect is unresistable
    Descriptive bountyhunterresolve_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #2 uniqueability_enfysnest01_damage_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Apply Effect Context: #0 uniqueability_enfysnest01_shield_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag enfysnest_shield_handler
    Apply child effect(s) based on condition triggers
    Descriptive enfysnest_shield_handler
    Effect expires on: Receive Post Effect
    Child effects are applied on: Receive Damage
    Immunity Context: #0 uniqueability_enfysnest01_stack_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_stack_marker
    Effected Tags derp
    Effect expires on: Turn End
    Query Count Context: #1 uniqueability_enfysnest01_stack_count Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags uniqueability_enfysnest01_stack_marker
    Grant Shield Context: #2 uniqueability_enfysnest01_buff_protection_u02 Unavoidable
    For Self who is Alive
    Add a shield of using previous effect's context (CONTEXT_VALUES_SUM * 40%) * TARGET_MAX_HP as Max Health
    Effect is unresistable
    Descriptive bonus_max_protection
    Effect expires on: 1x Turn End
    Modify Stat Context: #1 uniqueability_enfysnest01_physcrit_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 30% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Modify Stat Context: #2 uniqueability_enfysnest01_specialcrit_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 30% (additive)
    Effect is unresistable
    Effect expires on: Turn End
    Apply Effect Context: #3 uniqueability_enfysnest01_enemy_setup_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 uniqueability_enfysnest01_enemy_handler_u01 Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_enfysnest01_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_enfysnest01_enemy_handler
    Child effects are applied on: Persistent Effect Remove Instancecountable_buff, Persistent Effect Remove Instancecountable_debuff, Persistent Effect Remove Instancecountable_special_buff, Persistent Effect Remove Instancecountable_special_debuff
    Modify Stat Context: #0 uniqueability_enfysnest01_critdamage_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_enfysnest
    Modify stat Critical Damage by 2% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
    Modify Stat Context: #1 uniqueability_enfysnest01_healthsteal_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_enfysnest
    Modify stat Health Steal by 2% (additive)
    Effect is unresistable
    Effect expires on: Encounter End
 
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