• Capitalize
    Capitalize
    First Order Officer
  • Query Count Context: #0 basicability_firstorderofficermale_advantage_query Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 basicability_firstorderofficermale_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Damage Context: #2 basicability_firstorderofficermale_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 145.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Query Count Context: #0 basicability_firstorderofficermale_advantage_query Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 basicability_firstorderofficermale_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Damage Context: #2 basicability_firstorderofficermale_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 152.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Query Count Context: #0 basicability_firstorderofficermale_advantage_query Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 basicability_firstorderofficermale_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 basicability_firstorderofficermale_crit_damage_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Damage Context: #3 basicability_firstorderofficermale_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 152.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Query Count Context: #0 basicability_firstorderofficermale_advantage_query Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 basicability_firstorderofficermale_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 basicability_firstorderofficermale_crit_damage_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Damage Context: #3 basicability_firstorderofficermale_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 159.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Query Count Context: #0 basicability_firstorderofficermale_advantage_query Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 basicability_firstorderofficermale_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 basicability_firstorderofficermale_crit_damage_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Damage Context: #3 basicability_firstorderofficermale_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 167.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Query Count Context: #0 basicability_firstorderofficermale_advantage_query Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 basicability_firstorderofficermale_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 basicability_firstorderofficermale_crit_damage_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Damage Context: #3 basicability_firstorderofficermale_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 188.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Query Count Context: #0 basicability_firstorderofficermale_advantage_query Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 basicability_firstorderofficermale_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 basicability_firstorderofficermale_crit_damage_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Damage Context: #3 basicability_firstorderofficermale_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 196.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Query Count Context: #0 basicability_firstorderofficermale_advantage_query Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag advantage
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 basicability_firstorderofficermale_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #2 basicability_firstorderofficermale_crit_damage_u01 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 20% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Damage Context: #3 basicability_firstorderofficermale_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 196.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
 
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