• Pinning Shot
    Pinning Shot
    First Order Officer
  • Damage Context: #0 specialability_firstorderofficermale02_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 242.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive projectile_attack physical_damage
    40%
    Recover Context: #1 specialability_firstorderofficermale02_delay Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #2 specialability_firstorderofficermale02_ally_quicken Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 specialability_firstorderofficermale02_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 254.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive projectile_attack physical_damage
    40%
    Recover Context: #1 specialability_firstorderofficermale02_delay Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #2 specialability_firstorderofficermale02_ally_quicken Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 specialability_firstorderofficermale02_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 254.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive projectile_attack physical_damage
    55%
    Recover Context: #1 specialability_firstorderofficermale02_delay_u01 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #2 specialability_firstorderofficermale02_ally_quicken Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 specialability_firstorderofficermale02_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 266.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive projectile_attack physical_damage
    55%
    Recover Context: #1 specialability_firstorderofficermale02_delay_u01 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #2 specialability_firstorderofficermale02_ally_quicken Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 specialability_firstorderofficermale02_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 266.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive projectile_attack physical_damage
    70%
    Recover Context: #1 specialability_firstorderofficermale02_delay_u02 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #2 specialability_firstorderofficermale02_ally_quicken Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 specialability_firstorderofficermale02_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 279% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive projectile_attack physical_damage
    70%
    Recover Context: #1 specialability_firstorderofficermale02_delay_u02 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #2 specialability_firstorderofficermale02_ally_quicken Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 specialability_firstorderofficermale02_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 279% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive projectile_attack physical_damage
    70%
    Recover Context: #1 specialability_firstorderofficermale02_delay_u02 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #2 specialability_firstorderofficermale02_ally_quicken_u01 Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #0 specialability_firstorderofficermale02_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 315.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive projectile_attack physical_damage
    Recover Context: #1 specialability_firstorderofficermale02_delay_u03 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #2 specialability_firstorderofficermale02_ally_quicken_u01 Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #3 specialability_firstorderofficermale02_recover_cooldown Unavoidable
    For All from Ally Side who are Alive and is affiliation_firstorder
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptive cooldown_recovery
    Effected Tags character_special
 
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