• Calculated Ambush
    Calculated Ambush
    Gar Saxon
  • Damage Context: #0 specialability_garsaxon01_below_half_turnmeter_damage_BASE Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % < 50%
    Deals 172% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Damage Context: #1 specialability_garsaxon01_above_half_turnmeter_damage_BASE Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Deals 86% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Recover Context: #2 specialability_garsaxon01_above_half_turnmeter_delay_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Recover -10% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 specialability_garsaxon01_below_half_turnmeter_damage_u01 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % < 50%
    Deals 180.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Damage Context: #1 specialability_garsaxon01_above_half_turnmeter_damage_u01 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Deals 90.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Recover Context: #2 specialability_garsaxon01_above_half_turnmeter_delay_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Recover -10% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 specialability_garsaxon01_below_half_turnmeter_damage_u02 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % < 50%
    Deals 197.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Damage Context: #1 specialability_garsaxon01_above_half_turnmeter_damage_u02 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Deals 98.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Recover Context: #2 specialability_garsaxon01_above_half_turnmeter_delay_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Recover -10% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 specialability_garsaxon01_below_half_turnmeter_damage_u02 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % < 50%
    Deals 197.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Damage Context: #1 specialability_garsaxon01_above_half_turnmeter_damage_u02 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Deals 98.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Recover Context: #2 specialability_garsaxon01_above_half_turnmeter_delay_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Recover -20% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 specialability_garsaxon01_below_half_turnmeter_damage_u03 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % < 50%
    Deals 215% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Damage Context: #1 specialability_garsaxon01_above_half_turnmeter_damage_u03 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Deals 107.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Recover Context: #2 specialability_garsaxon01_above_half_turnmeter_delay_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Recover -20% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 specialability_garsaxon01_below_half_turnmeter_damage_u04 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % < 50%
    Deals 240.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Damage Context: #1 specialability_garsaxon01_above_half_turnmeter_damage_u04 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Deals 120.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Recover Context: #2 specialability_garsaxon01_above_half_turnmeter_delay_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Recover -20% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 specialability_garsaxon01_below_half_turnmeter_damage_u04 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % < 50%
    Deals 240.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Damage Context: #1 specialability_garsaxon01_above_half_turnmeter_damage_u04 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Deals 120.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Recover Context: #2 specialability_garsaxon01_above_half_turnmeter_delay_u02 Unavoidable
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Recover -30% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 specialability_garsaxon01_below_half_turnmeter_damage_u05 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % < 50%
    Deals 266.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Damage Context: #1 specialability_garsaxon01_above_half_turnmeter_damage_u05 Physical
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Deals 133.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Recover Context: #2 specialability_garsaxon01_above_half_turnmeter_delay_u02 Unavoidable
    For All from Enemy Side who are Alive
    Where Turn Meter % >= 50%
    Recover -30% Turn Meter (multiplicative)
    Descriptive delay
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord