• Staggering Sweep
    Staggering Sweep
    Garazeb "Zeb" Orrelios
  • Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_not_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 specialability_zebs301_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 170.6% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #3 specialability_zebs301_stagger Physical
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #4 generic_stagger_single_2turn_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_not_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 specialability_zebs301_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 179.1% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #3 specialability_zebs301_stagger Physical
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #4 generic_stagger_single_2turn_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_not_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 specialability_zebs301_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 187.7% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #3 specialability_zebs301_stagger Physical
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #4 generic_stagger_single_2turn_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_not_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 specialability_zebs301_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 196.2% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #3 specialability_zebs301_stagger Physical
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #4 generic_stagger_single_2turn_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_not_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 specialability_zebs301_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 221.8% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #3 specialability_zebs301_stagger Physical
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #4 generic_stagger_single_2turn_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_not_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 specialability_zebs301_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 230.3% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #3 specialability_zebs301_stagger Physical
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #4 generic_stagger_single_2turn_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_not_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 specialability_zebs301_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 238.8% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #3 specialability_zebs301_stagger Physical
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #4 generic_stagger_single_2turn_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_not_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #2 query_buffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #3 zeb_health_damage Unavoidable
    For Current Target from Enemy Side who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #4 zeb_health_damage_percenthealthresistant Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag percent_health_resistant
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #5 zeb_health_damage_raidboss Unavoidable
    For Current Target from Enemy Side who is Alive and is role_raidboss
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Remove 0.04% of target's Max Health
    Damage variance is 0
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Modify Stat Context: #6 specialability_zebs301_armorpen Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Modify stat Armor Penetration by 9,999 (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #7 specialability_zebs301_critdamage Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 50% (additive)
    Effect expires on: Perform Move
    Damage Context: #8 specialability_zebs301_damage_u07 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 238.8% of the attacker's Physical Damage to target(s) with an additional 100% on top for each CONTEXT_VALUE in the context #1 query returned CONTEXT_VALUE > 0
    Damage variance is 500
    Descriptive physical_damage
    Apply Effect Context: #9 specialability_zebs301_stagger_unavoidable Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #10 specialability_zebs301_stagger_unavoidable_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Query Count Context: #11 query_phoenix_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive and is affiliation_phoenix
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #12 specialability_zebs301_quicken Unavoidable
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
 
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