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Characters
Han Solo
Quick Draw
Han Solo
Daring Attacker that stacks Criticals in his favor and always shoots first
Power
34527
Speed
156
Health
60,571
Best Mods
Gear Levels
Full Gear List
Relic Tier List
Player Data
Top Players
Character Navigation
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Alignment / Role / Affiliations
Light Side
Attacker
Rebel
Scoundrel
Smuggler
Hidden Categories
alignment_light
specialmission_legendarylight
selftag_hansolo
any_obtainable
platoon_legendary_light
affiliation_rebfalconcrew
affiliation_smuggled
affiliation_sabacc
gac_rebelpilot
gac_shotfirst
gac_revenge
gac_alltooeasy
conq_trustenemies
raid_speeder_bike_allowed
Ability Classes
Counter
Critical Chance Up
Critical Damage Up
Evasion Up
Gain Turn Meter
Remove Turn Meter
Stun
Taunt
Quick Draw
Han Solo
Level 1
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 25% more damage. This attack can't be Evaded.
Query Count
Context: #0
generic_query_below_half_turnmeter
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Where
Turn Meter %
<
50%
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
basicability_hansolo_damage_BASE
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Deals
123.3%
of the attacker's
Physical Damage
to target(s) with an additional
25%
on top for each CONTEXT_VALUE in previous effect
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Query Count
Context: #2
basicability_hansolo_shootfirst_check
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
uniqueability_hansolo01_shoot_first_marker
Puts the target(s) from this query into CONTEXT_VALUE
Paralysis
Context: #3
basicability_hansolo_shootfirst_stun
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Effect is unresistable
Descriptive
paralysis_debuff
featcounter_paralysis_debuff
clearable_debuff
countable_debuff
no_assist
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 2
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 25% more damage. This attack can't be Evaded.
Query Count
Context: #0
generic_query_below_half_turnmeter
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Where
Turn Meter %
<
50%
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
basicability_hansolo_damage_u01
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Deals
129.5%
of the attacker's
Physical Damage
to target(s) with an additional
25%
on top for each CONTEXT_VALUE in previous effect
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Query Count
Context: #2
basicability_hansolo_shootfirst_check
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
uniqueability_hansolo01_shoot_first_marker
Puts the target(s) from this query into CONTEXT_VALUE
Paralysis
Context: #3
basicability_hansolo_shootfirst_stun
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Effect is unresistable
Descriptive
paralysis_debuff
featcounter_paralysis_debuff
clearable_debuff
countable_debuff
no_assist
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 3
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 25% more damage. This attack can't be Evaded.
Query Count
Context: #0
generic_query_below_half_turnmeter
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Where
Turn Meter %
<
50%
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
basicability_hansolo_damage_u02
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Deals
148%
of the attacker's
Physical Damage
to target(s) with an additional
25%
on top for each CONTEXT_VALUE in previous effect
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Query Count
Context: #2
basicability_hansolo_shootfirst_check
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
uniqueability_hansolo01_shoot_first_marker
Puts the target(s) from this query into CONTEXT_VALUE
Paralysis
Context: #3
basicability_hansolo_shootfirst_stun
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Effect is unresistable
Descriptive
paralysis_debuff
featcounter_paralysis_debuff
clearable_debuff
countable_debuff
no_assist
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 4
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 25% more damage. This attack can't be Evaded.
Query Count
Context: #0
generic_query_below_half_turnmeter
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Where
Turn Meter %
<
50%
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
basicability_hansolo_damage_u03
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Deals
154.1%
of the attacker's
Physical Damage
to target(s) with an additional
25%
on top for each CONTEXT_VALUE in previous effect
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Query Count
Context: #2
basicability_hansolo_shootfirst_check
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
uniqueability_hansolo01_shoot_first_marker
Puts the target(s) from this query into CONTEXT_VALUE
Paralysis
Context: #3
basicability_hansolo_shootfirst_stun
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Effect is unresistable
Descriptive
paralysis_debuff
featcounter_paralysis_debuff
clearable_debuff
countable_debuff
no_assist
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 5
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 25% more damage. This attack can't be Evaded.
Query Count
Context: #0
generic_query_below_half_turnmeter
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Where
Turn Meter %
<
50%
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
basicability_hansolo_damage_u04
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Deals
160.3%
of the attacker's
Physical Damage
to target(s) with an additional
25%
on top for each CONTEXT_VALUE in previous effect
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Query Count
Context: #2
basicability_hansolo_shootfirst_check
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
uniqueability_hansolo01_shoot_first_marker
Puts the target(s) from this query into CONTEXT_VALUE
Paralysis
Context: #3
basicability_hansolo_shootfirst_stun
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Effect is unresistable
Descriptive
paralysis_debuff
featcounter_paralysis_debuff
clearable_debuff
countable_debuff
no_assist
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 6
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 50% more damage. This attack can't be Evaded.
Query Count
Context: #0
generic_query_below_half_turnmeter
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Where
Turn Meter %
<
50%
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
basicability_hansolo_damage_u05
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Deals
160.3%
of the attacker's
Physical Damage
to target(s) with an additional
50%
on top for each CONTEXT_VALUE in previous effect
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Query Count
Context: #2
basicability_hansolo_shootfirst_check
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
uniqueability_hansolo01_shoot_first_marker
Puts the target(s) from this query into CONTEXT_VALUE
Paralysis
Context: #3
basicability_hansolo_shootfirst_stun
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Effect is unresistable
Descriptive
paralysis_debuff
featcounter_paralysis_debuff
clearable_debuff
countable_debuff
no_assist
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 7
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 50% more damage. This attack can't be Evaded.
Query Count
Context: #0
generic_query_below_half_turnmeter
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Where
Turn Meter %
<
50%
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
basicability_hansolo_damage_u06
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Deals
166.5%
of the attacker's
Physical Damage
to target(s) with an additional
50%
on top for each CONTEXT_VALUE in previous effect
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Query Count
Context: #2
basicability_hansolo_shootfirst_check
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
uniqueability_hansolo01_shoot_first_marker
Puts the target(s) from this query into CONTEXT_VALUE
Paralysis
Context: #3
basicability_hansolo_shootfirst_stun
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Effect is unresistable
Descriptive
paralysis_debuff
featcounter_paralysis_debuff
clearable_debuff
countable_debuff
no_assist
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 8
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 75% more damage. Otherwise, remove 35% Turn Meter. This attack can't be Evaded.
Query Count
Context: #0
generic_query_below_half_turnmeter
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Where
Turn Meter %
<
50%
Puts the target(s) from this query into CONTEXT_VALUE
Damage
Context: #1
basicability_hansolo_damage_u07
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Deals
185%
of the attacker's
Physical Damage
to target(s) with an additional
75%
on top for each CONTEXT_VALUE in previous effect
Damage variance is
500
Descriptive
physical_damage
projectile_attack
Query Count
Context: #2
generic_query_above_half_turnmeter
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Where
Turn Meter %
>=
50%
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #3
basicability_hansolo_delay_enemy
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
-35% Turn Meter
(multiplicative)
Descriptive
delay
Query Count
Context: #4
basicability_hansolo_shootfirst_check
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
uniqueability_hansolo01_shoot_first_marker
Puts the target(s) from this query into CONTEXT_VALUE
Paralysis
Context: #5
basicability_hansolo_shootfirst_stun
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies a Paralysis effect to the target(s)
Effect is unresistable
Descriptive
paralysis_debuff
featcounter_paralysis_debuff
clearable_debuff
countable_debuff
no_assist
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
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