• Shoots First
    Shoots First
    Han Solo
  • Apply Effect Context: #0 uniqueability_hansolo01_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hansolo_shoot_first
    Child effects are applied on: Encounter Start
    Recover Context: #0 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #1 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #2 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_hansolo01_shoot_first_marker_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hansolo01_shoot_first_marker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Immunity Context: #0 uniqueability_hansolo01_shoot_first_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #4 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Curse Context: #1 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #2 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_hansolo01_shoot_first_marker_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hansolo01_shoot_first_marker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Immunity Context: #0 uniqueability_hansolo01_shoot_first_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #4 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Modify Stat Context: #0 uniqueability_hansolo01_counter_BASE Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 20% (additive)
    Recover Context: #1 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #2 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #3 uniqueability_hansolo01_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hansolo_shoot_first
    Child effects are applied on: Encounter Start
    Recover Context: #0 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #1 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #2 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_hansolo01_shoot_first_marker_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hansolo01_shoot_first_marker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Immunity Context: #0 uniqueability_hansolo01_shoot_first_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #4 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Apply Effect Context: #4 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #5 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Modify Stat Context: #0 uniqueability_hansolo01_counter_u01 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 25% (additive)
    Recover Context: #1 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #2 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #3 uniqueability_hansolo01_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hansolo_shoot_first
    Child effects are applied on: Encounter Start
    Recover Context: #0 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #1 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #2 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_hansolo01_shoot_first_marker_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hansolo01_shoot_first_marker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Immunity Context: #0 uniqueability_hansolo01_shoot_first_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #4 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Apply Effect Context: #4 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #5 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Modify Stat Context: #0 uniqueability_hansolo01_counter_u01 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 25% (additive)
    Modify Stat Context: #1 uniqueability_hansolo01_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 5% (additive)
    Effect is unresistable
    Modify Stat Context: #2 uniqueability_hansolo01_ability_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 5% (additive)
    Effect is unresistable
    Recover Context: #3 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #4 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #5 uniqueability_hansolo01_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hansolo_shoot_first
    Child effects are applied on: Encounter Start
    Recover Context: #0 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #1 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #2 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_hansolo01_shoot_first_marker_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hansolo01_shoot_first_marker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Immunity Context: #0 uniqueability_hansolo01_shoot_first_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #4 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Apply Effect Context: #6 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #7 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Modify Stat Context: #0 uniqueability_hansolo01_counter_u02 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 30% (additive)
    Modify Stat Context: #1 uniqueability_hansolo01_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 5% (additive)
    Effect is unresistable
    Modify Stat Context: #2 uniqueability_hansolo01_ability_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 5% (additive)
    Effect is unresistable
    Recover Context: #3 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #4 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #5 uniqueability_hansolo01_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hansolo_shoot_first
    Child effects are applied on: Encounter Start
    Recover Context: #0 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #1 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #2 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_hansolo01_shoot_first_marker_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hansolo01_shoot_first_marker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Immunity Context: #0 uniqueability_hansolo01_shoot_first_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #4 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Apply Effect Context: #6 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #7 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Modify Stat Context: #0 uniqueability_hansolo01_counter_u02 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 30% (additive)
    Modify Stat Context: #1 uniqueability_hansolo01_crit_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 10% (additive)
    Effect is unresistable
    Modify Stat Context: #2 uniqueability_hansolo01_ability_crit_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 10% (additive)
    Effect is unresistable
    Recover Context: #3 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #4 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #5 uniqueability_hansolo01_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hansolo_shoot_first
    Child effects are applied on: Encounter Start
    Recover Context: #0 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #1 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #2 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_hansolo01_shoot_first_marker_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hansolo01_shoot_first_marker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Immunity Context: #0 uniqueability_hansolo01_shoot_first_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #4 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Apply Effect Context: #6 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #7 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Modify Stat Context: #0 uniqueability_hansolo01_counter_u03 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 35% (additive)
    Modify Stat Context: #1 uniqueability_hansolo01_crit_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 10% (additive)
    Effect is unresistable
    Modify Stat Context: #2 uniqueability_hansolo01_ability_crit_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 10% (additive)
    Effect is unresistable
    Recover Context: #3 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #4 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #5 uniqueability_hansolo01_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hansolo_shoot_first
    Child effects are applied on: Encounter Start
    Recover Context: #0 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #1 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #2 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_hansolo01_shoot_first_marker_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hansolo01_shoot_first_marker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Immunity Context: #0 uniqueability_hansolo01_shoot_first_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #4 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Apply Effect Context: #6 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #7 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Modify Stat Context: #0 uniqueability_hansolo01_counter_u03 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 35% (additive)
    Modify Stat Context: #1 uniqueability_hansolo01_crit_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 20% (additive)
    Effect is unresistable
    Modify Stat Context: #2 uniqueability_hansolo01_ability_crit_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 20% (additive)
    Effect is unresistable
    Recover Context: #3 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #4 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #5 uniqueability_hansolo01_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hansolo_shoot_first
    Child effects are applied on: Encounter Start
    Recover Context: #0 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Curse Context: #1 uniqueability_hansolo01_abilityblock Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_shootfirst
    Applies a Curse effect to the target(s)
    Effect is unresistable
    Descriptive hansolo_shootfirst
    Effect expires on: Turn End, Death
    Apply Effect Context: #2 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_hansolo01_shoot_first_marker_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hansolo01_shoot_first_marker_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Immunity Context: #0 uniqueability_hansolo01_shoot_first_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_hansolo01_shoot_first_marker
    Effected Tags derp
    Effect expires on: Turn End
    Apply Effect Context: #4 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Apply Effect Context: #6 uniqueability_hansolo01_enemy_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hansolo_enemy_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive hansolo_enemy_taunt_handler
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 uniqueability_hansolo01_enemy_taunt Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags stealth_buff or ignore_me
    Gain Taunt
    Effect is unresistable
    Descriptive hansolo_taunt invisible_taunt_ignore_effect
    Effect expires on: Round End
    Apply Effect Context: #7 uniqueability_hansolo01_dispel_taunt_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Start Attack
    Dispel Context: #0 uniqueability_hansolo01_dispel_taunt Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags hansolo_taunt
    Apply Effect Context: #8 uniqueability_hansolo01_bonusattack_handler_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Round Start
    Apply Effect Context: #0 uniqueability_hansolo01_bonusattack_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Attack, Round End
    Child effects are applied on: Attack
    Modify Stat Context: #0 uniqueability_hansolo01_bonusattack_debuff Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: 2x Attack, Round End, Encounter End, Death
    Bonus Move Context: #1 bonusmove_self_INSTANT Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
 
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