• Strength Flows From the Force
    Strength Flows From the Force
    Hermit Yoda
  • Distribute Recovery Context: #0 distributerecover_health_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Distributes the health of target(s)
    Descriptive distribute_health
    Recover Context: #1 recover_health_5pct_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Recover 5% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 leaderability_generalkenobi_jedi_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag leaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 leaderability_generalkenobi_assist_attackdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #4 leaderability_generalkenobi_assist_abilitypowerdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Bonus Move Context: #5 leaderability_generalkenobi_bonusmove_all_hermityoda Unavoidable
    For All from Ally Side who are Alive and is not selftag_hermityoda
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Distribute Recovery Context: #0 distributerecover_health_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Distributes the health of target(s)
    Descriptive distribute_health
    Recover Context: #1 recover_health_7pct_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Recover 7% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 leaderability_generalkenobi_jedi_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag leaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 leaderability_generalkenobi_assist_attackdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #4 leaderability_generalkenobi_assist_abilitypowerdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Bonus Move Context: #5 leaderability_generalkenobi_bonusmove_all_hermityoda Unavoidable
    For All from Ally Side who are Alive and is not selftag_hermityoda
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Distribute Recovery Context: #0 distributerecover_health_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Distributes the health of target(s)
    Descriptive distribute_health
    Recover Context: #1 recover_health_10pct_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 leaderability_generalkenobi_jedi_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag leaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 leaderability_generalkenobi_assist_attackdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #4 leaderability_generalkenobi_assist_abilitypowerdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Bonus Move Context: #5 leaderability_generalkenobi_bonusmove_all_hermityoda Unavoidable
    For All from Ally Side who are Alive and is not selftag_hermityoda
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Distribute Recovery Context: #0 distributerecover_health_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Distributes the health of target(s)
    Descriptive distribute_health
    Recover Context: #1 recover_health_12pct_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Recover 12% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 leaderability_generalkenobi_jedi_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag leaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 leaderability_generalkenobi_assist_attackdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #4 leaderability_generalkenobi_assist_abilitypowerdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Bonus Move Context: #5 leaderability_generalkenobi_bonusmove_all_hermityoda Unavoidable
    For All from Ally Side who are Alive and is not selftag_hermityoda
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Distribute Recovery Context: #0 distributerecover_health_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Distributes the health of target(s)
    Descriptive distribute_health
    Recover Context: #1 recover_health_15pct_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Recover 15% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 leaderability_generalkenobi_jedi_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag leaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 leaderability_generalkenobi_assist_attackdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #4 leaderability_generalkenobi_assist_abilitypowerdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Bonus Move Context: #5 leaderability_generalkenobi_bonusmove_all_hermityoda Unavoidable
    For All from Ally Side who are Alive and is not selftag_hermityoda
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Distribute Recovery Context: #0 distributerecover_health_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Distributes the health of target(s)
    Descriptive distribute_health
    Recover Context: #1 recover_health_17pct_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Recover 17% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 leaderability_generalkenobi_jedi_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag leaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 leaderability_generalkenobi_assist_attackdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #4 leaderability_generalkenobi_assist_abilitypowerdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Bonus Move Context: #5 leaderability_generalkenobi_bonusmove_all_hermityoda Unavoidable
    For All from Ally Side who are Alive and is not selftag_hermityoda
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Distribute Recovery Context: #0 distributerecover_health_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Distributes the health of target(s)
    Descriptive distribute_health
    Recover Context: #1 recover_health_20pct_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 leaderability_generalkenobi_jedi_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag leaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 leaderability_generalkenobi_assist_attackdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #4 leaderability_generalkenobi_assist_abilitypowerdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Bonus Move Context: #5 leaderability_generalkenobi_bonusmove_all_hermityoda Unavoidable
    For All from Ally Side who are Alive and is not selftag_hermityoda
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Distribute Recovery Context: #0 distributerecover_health_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Distributes the health of target(s)
    Descriptive distribute_health
    Recover Context: #1 recover_health_20pct_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 generic_recover_protection_ally_all_20pct Unavoidable
    For All from Ally Side who are Alive
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Query Count Context: #3 leaderability_generalkenobi_jedi_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag leaderability_generalkenobi_jedi_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #4 leaderability_generalkenobi_assist_attackdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #5 leaderability_generalkenobi_assist_abilitypowerdown_all Unavoidable
    For All from Ally Side who are Alive
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Bonus Move Context: #6 leaderability_generalkenobi_bonusmove_all_hermityoda Unavoidable
    For All from Ally Side who are Alive and is not selftag_hermityoda
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    Where Health % >= 100%
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
    Modify Stat Context: #7 specialability_hermityoda01_foresight_dodge_jedi Unavoidable
    For All from Ally Side who are Alive and is profession_jedi
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #8 specialability_hermityoda01_foresight_deflection_jedi Unavoidable
    For All from Ally Side who are Alive and is profession_jedi
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
 
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