• Precision Strike
    Precision Strike
    IG-86 Sentinel Droid
  • Modify Stat Context: #0 basicability_ig86sentineldroid_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 50% (additive)
    Descriptive crit_buff clearable_buff
    Effect expires on: 1x Perform Move
    Damage Context: #1 basicability_ig86sentineldroid_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 142.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #0 basicability_ig86sentineldroid_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 50% (additive)
    Descriptive crit_buff clearable_buff
    Effect expires on: 1x Perform Move
    Damage Context: #1 basicability_ig86sentineldroid_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 149.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #0 basicability_ig86sentineldroid_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 50% (additive)
    Descriptive crit_buff clearable_buff
    Effect expires on: 1x Perform Move
    Damage Context: #1 basicability_ig86sentineldroid_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 156.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #0 basicability_ig86sentineldroid_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 50% (additive)
    Descriptive crit_buff clearable_buff
    Effect expires on: 1x Perform Move
    Damage Context: #1 basicability_ig86sentineldroid_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 178.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #0 basicability_ig86sentineldroid_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 50% (additive)
    Descriptive crit_buff clearable_buff
    Effect expires on: 1x Perform Move
    Damage Context: #1 basicability_ig86sentineldroid_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 185.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #0 basicability_ig86sentineldroid_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 50% (additive)
    Descriptive crit_buff clearable_buff
    Effect expires on: 1x Perform Move
    Damage Context: #1 basicability_ig86sentineldroid_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 206.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #0 basicability_ig86sentineldroid_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 50% (additive)
    Descriptive crit_buff clearable_buff
    Effect expires on: 1x Perform Move
    Damage Context: #1 basicability_ig86sentineldroid_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 213.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #0 basicability_ig86sentineldroid_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 50% (additive)
    Descriptive crit_buff clearable_buff
    Effect expires on: 1x Perform Move
    Damage Context: #1 basicability_ig86sentineldroid_damage_u07 Physical
    For Current Target from Enemy Side who is Alive
    Deals 235.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
 
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