Where an active effect
does have tag uniqueability_queenamidala01_attackscantevadedecoy_marker
Deals
250% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 5
Deal Physical damage to target enemy, which can't be evaded if there is an active ally Handmaiden Decoy. All Galactic Republic allies gain 3 stacks of Heal Over Time for 2 turns.
Where an active effect
does have tag uniqueability_queenamidala01_attackscantevadedecoy_marker
Deals
250% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 6
Deal Physical damage to target enemy, which can't be evaded if there is an active ally Handmaiden Decoy. All Galactic Republic allies gain 3 stacks of Heal Over Time and Protection Over Time for 2 turns.
Where an active effect
does have tag uniqueability_queenamidala01_attackscantevadedecoy_marker
Deals
250% of the attacker's Physical Damage
to target(s)
Damage variance is 500
Descriptive
physical_damage
Level 7
Deal Physical damage to target enemy, which can't be evaded if there is an active ally Handmaiden Decoy. All Galactic Republic allies gain 3 stacks of Heal Over Time and Protection Over Time for 2 turns.
If there is an active ally Handmaiden Decoy, Galactic Republic allies recover 5% Health and Protection.
For
All
from
Ally Side
who are Alive
and is affiliation_republic
This effect will EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Recover
5% Protection (multiplicative)
Descriptive
protection_recovery
Level 8
Deal Physical damage to target enemy and Expose them for 2 turns, which can't be evaded if there is an active ally Handmaiden Decoy. All Galactic Republic allies gain 3 stacks of Heal Over Time and Protection Over Time for 2 turns.
If there is an active ally Handmaiden Decoy, Galactic Republic allies recover 5% Health and Protection.
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2xFull Turn Complete, Death, Encounter End
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
Effect expires on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2xFull Turn Complete, Death, Encounter End
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage