• Flurry of Blows
    Flurry of Blows
    Rey (Scavenger)
  • Damage Context: #0 specialability_rey02_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 235.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 specialability_rey02_damage_second_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 62.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    40%
    Damage Context: #2 specialability_rey02_damage_third_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 62.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Query Count Context: #3 buff_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff or morale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #4 specialability_rey02_damage_bonus_BASE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 62.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 specialability_rey02_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 247.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 specialability_rey02_damage_second_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 65.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    40%
    Damage Context: #2 specialability_rey02_damage_third_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 65.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Query Count Context: #3 buff_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff or morale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #4 specialability_rey02_damage_bonus_u01 Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 65.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 specialability_rey02_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 283% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 specialability_rey02_damage_second_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 75.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    40%
    Damage Context: #2 specialability_rey02_damage_third_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 75.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Query Count Context: #3 buff_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff or morale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #4 specialability_rey02_damage_bonus_u02 Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 75.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 specialability_rey02_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 294.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 specialability_rey02_damage_second_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 78.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    40%
    Damage Context: #2 specialability_rey02_damage_third_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 78.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Query Count Context: #3 buff_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff or morale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #4 specialability_rey02_damage_bonus_u03 Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 78.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 specialability_rey02_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 294.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 specialability_rey02_damage_second_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 78.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    55%
    Damage Context: #2 specialability_rey02_damage_third_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 78.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Query Count Context: #3 buff_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff or morale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #4 specialability_rey02_damage_bonus_u03 Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 78.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 specialability_rey02_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 306.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 specialability_rey02_damage_second_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 81.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    55%
    Damage Context: #2 specialability_rey02_damage_third_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 81.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Query Count Context: #3 buff_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff or morale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #4 specialability_rey02_damage_bonus_u04 Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 81.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 specialability_rey02_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 318.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 specialability_rey02_damage_second_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 84.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    55%
    Damage Context: #2 specialability_rey02_damage_third_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 84.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Query Count Context: #3 buff_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff or morale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #4 specialability_rey02_damage_bonus_u05 Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 84.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 specialability_rey02_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 353.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 specialability_rey02_damage_second_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 94.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    55%
    Damage Context: #2 specialability_rey02_damage_third_u07 Physical
    For Current Target from Enemy Side who is Alive
    Deals 94.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Query Count Context: #3 buff_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff or morale_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #4 specialability_rey02_damage_bonus_u06 Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 94.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord