• Valiant Spirit
    Valiant Spirit
    Rose Tico
  • Apply Effect Context: #0 uniqueability_rosetico_offense_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 4% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 4% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #0 uniqueability_rosetico_offense_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #0 uniqueability_rosetico_offense_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #0 uniqueability_rosetico_offense_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 7% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_u03 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 7% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #0 uniqueability_rosetico_offense_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 8% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 8% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #0 uniqueability_rosetico_offense_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_u05 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_u05 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #0 uniqueability_rosetico_offense_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_u06 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_u06 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #0 uniqueability_rosetico_offense_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_u06 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_u06 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #1 uniqueability_rosetico_crit_handler_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Revive
    Apply Effect Context: #0 uniqueability_rosetico_crit_handler_zeta Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_resistance
    Where an active effect doesn't have tag uniqueability_rosetico_crit_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_rosetico_crit_handler
    Child effectis applied on: Critical
    Recover Context: #0 rosetico_quicken_single_10 Unavoidable
    For All from Ally Side who are Alive and is selftag_rosetico
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_rosetico_crit_dispel_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_rosetico_crit_handler_dispel Unavoidable
    For All from Ally Side who are Alive and is affiliation_resistance
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_rosetico_crit_handler
    Apply Effect Context: #0 uniqueability_rosetico_bonuses_handler_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start, Revive
    Query Battle Type Context: #0 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Apply Effect Context: #1 uniqueability_rosetico_shared_crit_handler_zeta_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is affiliation_resistance
    Where an active effect doesn't have tag uniqueability_rosetico_crit_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_rosetico_crit_handler
    Child effects are applied on: Critical
    Recover Context: #0 rosetico_resistance_quicken_all_05 Unavoidable
    For All from Ally Side who are Alive and is affiliation_resistance or not selftag_rosetico
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #1 rosetico_quicken_single_10 Unavoidable
    For All from Ally Side who are Alive and is selftag_rosetico
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #2 uniqueability_rosetico_crit_handler_zeta_CS Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_resistance
    Where an active effect doesn't have tag uniqueability_rosetico_crit_handler
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_rosetico_crit_handler
    Child effectis applied on: Critical
    Recover Context: #0 rosetico_quicken_single_10 Unavoidable
    For All from Ally Side who are Alive and is selftag_rosetico
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #3 uniqueability_rosetico_shared_offense_handler_u06_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is affiliation_resistance
    Where an active effect doesn't have tag uniqueability_rosetico_offense_handler
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_u06 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_u06 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #4 uniqueability_rosetico_offense_handler_u06_CS Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_rosetico_offense_handler
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_rosetico_offense_handler
    Effect expires on: Death, Fled
    Child effects are applied on: Round Start, Revive
    Query Count Context: #0 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_rosetico_attackdamage_u06 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Query Count Context: #2 uniqueability_rosetico_query_expose_enemies_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag expose
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #3 uniqueability_rosetico_abilitypower_u06 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_rosetico_offense_BASE
    Effect expires on: Round End
    Apply Effect Context: #1 uniqueability_rosetico_death_dispel_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_rosetico_bonuses_handler_dispel Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_rosetico_crit_handler uniqueability_rosetico_offense_handler
 
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