• Imperial Marksmanship
    Imperial Marksmanship
    Stormtrooper
  • Damage Context: #0 basicability_stormtrooper_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 127.2% of the attacker's Physical Damage to target(s)
    Damage variance is 1,500
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_stormtrooper_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 133.6% of the attacker's Physical Damage to target(s)
    Damage variance is 1,904
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_stormtrooper_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 139.9% of the attacker's Physical Damage to target(s)
    Damage variance is 2,272
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_stormtrooper_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 152.6% of the attacker's Physical Damage to target(s)
    Damage variance is 3,750
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_stormtrooper_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 159% of the attacker's Physical Damage to target(s)
    Damage variance is 4,000
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_stormtrooper_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 171.7% of the attacker's Physical Damage to target(s)
    Damage variance is 5,185
    Descriptive physical_damage projectile_attack empire_damage
    Damage Context: #0 basicability_stormtrooper_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 178.1% of the attacker's Physical Damage to target(s)
    Damage variance is 5,357
    Descriptive physical_damage projectile_attack empire_damage
    Apply Effect Context: #0 basicability_stormtrooper_nocrit_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Receive Critical, Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 generic_expose_self_2turn Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive expose featcounter_expose clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 expose_marker_target_enemy_self Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_enemy_self_tag
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #1 expose_marker Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive expose_marker_tag
    Effected Tags derp
    Effect expires on: Round End
    Damage Context: #2 expose_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #3 expose_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #4 expose_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage expose_damage
    Damage Context: #1 basicability_stormtrooper_damage_u07 Physical
    For Current Target from Enemy Side who is Alive
    Deals 190.8% of the attacker's Physical Damage to target(s)
    Damage variance is 6,333
    Descriptive physical_damage projectile_attack empire_damage
 
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