For
All
from
Ally Side
who are Alive
and is affiliation_empire
This effect will FILTER OUT available targets based on
the previous effect's target(s) that failed to
execute the effect
Modify stat
Resistance
by
50%
(multiplicative)
Effect is unresistable
Descriptive
suppression_buffclearable_buff
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 3
Taunt for 2 turns and grant Empire allies Defense Up for 2 turns. In addition, Stormtrooper gains a 25% chance to remove 5% Turn Meter from each enemy whenever he is damaged while Taunting.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Query CountContext: #0taunt_check_selfUnavoidable
For
Self
who is Alive
Where an active effect
does have tags taunt_buff
or taunt_buff
Puts the target(s) from this query into CONTEXT_VALUE
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
-5% Turn Meter (multiplicative)
Descriptive
delay
Level 4
Taunt for 2 turns and grant Empire allies Defense Up for 2 turns. In addition, Stormtrooper gains a 25% chance to remove 7.5% Turn Meter from each enemy whenever he is damaged while Taunting.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Query CountContext: #0taunt_check_selfUnavoidable
For
Self
who is Alive
Where an active effect
does have tags taunt_buff
or taunt_buff
Puts the target(s) from this query into CONTEXT_VALUE
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
-7.5% Turn Meter (multiplicative)
Descriptive
delay
Level 5
Taunt for 2 turns and grant Empire allies Defense Up for 3 turns. In addition, Stormtrooper gains a 25% chance to remove 7.5% Turn Meter from each enemy whenever he is damaged while Taunting.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Query CountContext: #0taunt_check_selfUnavoidable
For
Self
who is Alive
Where an active effect
does have tags taunt_buff
or taunt_buff
Puts the target(s) from this query into CONTEXT_VALUE
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
-7.5% Turn Meter (multiplicative)
Descriptive
delay
Level 6
Taunt for 2 turns and grant Empire allies Defense Up for 3 turns. In addition, Stormtrooper gains a 50% chance to remove 7.5% Turn Meter from each enemy whenever he is damaged while Taunting.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Query CountContext: #0taunt_check_selfUnavoidable
For
Self
who is Alive
Where an active effect
does have tags taunt_buff
or taunt_buff
Puts the target(s) from this query into CONTEXT_VALUE
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
-7.5% Turn Meter (multiplicative)
Descriptive
delay
Level 7
Taunt for 2 turns and grant Empire allies Defense Up for 3 turns. In addition, Stormtrooper gains a 50% chance to remove 10% Turn Meter from each enemy whenever he is damaged while Taunting.
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Query CountContext: #0taunt_check_selfUnavoidable
For
Self
who is Alive
Where an active effect
does have tags taunt_buff
or taunt_buff
Puts the target(s) from this query into CONTEXT_VALUE
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Recover
-10% Turn Meter (multiplicative)
Descriptive
delay
Level 8
Taunt for 3 turns and grant Empire allies Defense Up for 3 turns. In addition, Stormtrooper removes 10% Turn Meter from each enemy whenever he is damaged while Taunting.
Effect expires on:
4xTurn End, Encounter End, 1xDeath
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Query CountContext: #0taunt_check_selfUnavoidable
For
Self
who is Alive
Where an active effect
does have tags taunt_buff
or taunt_buff
Puts the target(s) from this query into CONTEXT_VALUE