• Harrowing Assault
    Harrowing Assault
    Talia
  • Damage Context: #0 specialability_talia02_damage_BASE Mental
    For Current Target from Enemy Side who is Alive
    Deals 110.2% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #1 generic_dot_single_mental_SOT02 Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 2x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #2 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Damage Context: #0 specialability_talia02_damage_u01 Mental
    For Current Target from Enemy Side who is Alive
    Deals 115.7% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #1 generic_dot_single_mental_SOT02 Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 2x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #2 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Damage Context: #0 specialability_talia02_damage_u02 Mental
    For Current Target from Enemy Side who is Alive
    Deals 121.2% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #1 generic_dot_single_mental_SOT02 Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 2x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #2 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Damage Context: #0 specialability_talia02_damage_u03 Mental
    For Current Target from Enemy Side who is Alive
    Deals 137.8% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #1 generic_dot_single_mental_SOT02 Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 2x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #2 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Damage Context: #0 specialability_talia02_damage_u04 Mental
    For Current Target from Enemy Side who is Alive
    Deals 143.3% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #1 generic_dot_single_mental_SOT02 Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 2x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #2 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Damage Context: #0 specialability_talia02_damage_u05 Mental
    For Current Target from Enemy Side who is Alive
    Deals 148.8% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #1 generic_dot_single_mental_SOT02 Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 2x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #2 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Damage Context: #0 specialability_talia02_damage_u06 Mental
    For Current Target from Enemy Side who is Alive
    Deals 165.3% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #1 generic_dot_single_mental_SOT02 Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 2x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #2 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Query Count Context: #0 generic_query_self_health_full Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_talia02_shieldpen_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Protection Ignore by 100% (additive)
    Effect is unresistable
    Effect expires on: Receive Damage
    Damage Context: #2 specialability_talia02_consumehealth_10pct Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Remove 10% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Damage can't kill
    Descriptive effect_damage percent_health_damage no_kill_damage
    Damage Context: #3 specialability_talia02_damage_u07 Mental
    For Current Target from Enemy Side who is Alive
    Deals 165.3% of the attacker's Special Damage to target(s) with an additional 100% on top for each CONTEXT_VALUE in the context #0 query returned CONTEXT_VALUE > 0
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #4 generic_dot_single_mental_SOT02 Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 2x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #5 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Bonus Move Context: #6 specialability_talia02_bonus_move Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord