• Perfect Timing
    Perfect Timing
    Young Lando Calrissian
  • Apply Effect Context: #0 uniqueability_preparation_start_of_turn_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    40%
    Immunity Context: #0 young_lando_preparation_buff_self_40pct Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive grantedability_preparation_active_ability preparation
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #1 uniqueability_buff_stat_increase_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_critical_chance_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Chance by 5% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_critical_damage_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_preparation_stat_increase_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_preparation_critical_chance_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Chance by 5% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_preparation_critical_damage_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #0 uniqueability_preparation_start_of_turn_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    40%
    Immunity Context: #0 young_lando_preparation_buff_self_40pct Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive grantedability_preparation_active_ability preparation
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #1 uniqueability_buff_stat_increase_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_critical_chance_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Chance by 10% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_critical_damage_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_preparation_stat_increase_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_preparation_critical_chance_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Chance by 5% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_preparation_critical_damage_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #0 uniqueability_preparation_start_of_turn_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    40%
    Immunity Context: #0 young_lando_preparation_buff_self_40pct Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive grantedability_preparation_active_ability preparation
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #1 uniqueability_buff_stat_increase_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_critical_chance_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Chance by 10% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_critical_damage_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Damage by 10% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_preparation_stat_increase_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_preparation_critical_chance_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Chance by 5% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_preparation_critical_damage_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #0 uniqueability_preparation_start_of_turn_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    40%
    Immunity Context: #0 young_lando_preparation_buff_self_40pct Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive grantedability_preparation_active_ability preparation
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #1 uniqueability_buff_stat_increase_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_critical_chance_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Chance by 10% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_critical_damage_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Damage by 10% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_preparation_stat_increase_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_preparation_critical_chance_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Chance by 10% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_preparation_critical_damage_BASE Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #0 uniqueability_preparation_start_of_turn_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    40%
    Immunity Context: #0 young_lando_preparation_buff_self_40pct Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive grantedability_preparation_active_ability preparation
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #1 uniqueability_buff_stat_increase_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_critical_chance_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Chance by 10% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_critical_damage_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Damage by 10% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_preparation_stat_increase_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_preparation_critical_chance_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Chance by 10% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_preparation_critical_damage_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Damage by 10% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #0 uniqueability_preparation_start_of_turn_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    40%
    Immunity Context: #0 young_lando_preparation_buff_self_40pct Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive grantedability_preparation_active_ability preparation
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #1 uniqueability_buff_stat_increase_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_critical_chance_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Chance by 15% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_critical_damage_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Damage by 15% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_preparation_stat_increase_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_preparation_critical_chance_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Chance by 10% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_preparation_critical_damage_u01 Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Damage by 10% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #0 uniqueability_preparation_start_of_turn_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    40%
    Immunity Context: #0 young_lando_preparation_buff_self_40pct Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive grantedability_preparation_active_ability preparation
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #1 uniqueability_buff_stat_increase_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_critical_chance_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Chance by 15% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_critical_damage_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Damage by 15% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #2 uniqueability_preparation_stat_increase_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_preparation_critical_chance_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Chance by 15% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_preparation_critical_damage_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Damage by 15% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #0 uniqueability_preparation_start_of_turn_enemy_handler_part1 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Encounter Start
    Apply Effect Context: #0 uniqueability_preparation_start_of_turn_enemy_handler_part2 Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Add Persistent Effectyoung_lando_start_of_turn_marker
    50%
    Immunity Context: #0 young_lando_preparation_buff_self_50pct Unavoidable
    For All from Enemy Side who are Alive and is selftag_younglando
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive grantedability_preparation_active_ability preparation
    Effected Tags derp
    Effect expires on: Death
    Apply Effect Context: #1 uniqueability_preparation_start_of_turn_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn Start
    40%
    Immunity Context: #0 young_lando_preparation_buff_self_40pct Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive grantedability_preparation_active_ability preparation
    Effected Tags derp
    Effect expires on: Death
    Immunity Context: #1 young_lando_start_of_turn_marker Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags countable_debuff or countable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive young_lando_start_of_turn_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #2 uniqueability_buff_stat_increase_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_critical_chance_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Chance by 15% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_critical_damage_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tags countable_buff or countable_special_buff
    Modify stat Critical Damage by 15% (additive)
    Effect expires on: Perform Move
    Apply Effect Context: #3 uniqueability_preparation_stat_increase_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    Modify Stat Context: #0 uniqueability_young_lando_preparation_critical_chance_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Chance by 15% (additive)
    Effect expires on: Perform Move
    Modify Stat Context: #1 uniqueability_young_lando_preparation_critical_damage_u02 Unavoidable
    For Self who is Alive
    Where an active effect does have tag grantedability_preparation_active_ability
    Modify stat Critical Damage by 15% (additive)
    Effect expires on: Perform Move
 
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