Deal Physical damage and inflict 2 Damage Over Time effects on target enemy for 2 turns. Zaalbar recovers 10% Health.
Damage: 8,522 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.0 | |
2 | 16 |
+10% Damage
700
3
|
1.1 |
3 | 26 |
+10% Damage
1,400
4
4
|
1.2 |
4 | 36 |
+10% Damage
2,100
5
5
4
|
1.3 |
5 | 46 |
+10% Damage
4,100
7
7
5
|
1.4 |
6 | 56 |
+10% Damage
8,200
10
9
6
|
1.5 |
7 | 66 |
+10% Damage
24.7K
16
13
9
|
1.6 |
8 | 76 |
Inflict 2 Damage Over Time effects on target enemy for 2 turns
43.8K
5
|
1.6 |
Deal Physical damage to all enemies and gain Taunt for 3 turns. On a Critical Hit, inflict Armor Shred on target enemy for rest of the battle.
Damage: 11,717 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.375 | |
2 | 18 |
+10% Damage
1,300
2
|
1.513 |
3 | 28 |
+10% Damage
2,500
3
3
|
1.65 |
4 | 38 |
+10% Damage
3,800
4
4
3
|
1.788 |
5 | 48 |
+10% Damage
7,500
5
5
4
|
1.925 |
6 | 58 |
+10% Damage
15.1K
8
7
5
|
2.063 |
7 | 68 |
+10% Damage
45.2K
12
10
7
|
2.2 |
8 | 78 |
On a Critical Hit, inflict Armor Shred on target enemy for rest of the battle
80.4K
5
|
2.2 |
Zaalbar gains 20% Defense (stacking) each time he takes damage from an attack for 1 turn.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 20 |
+1% Defense
900
2
|
|
3 | 30 |
+1% Defense
1,800
3
3
|
|
4 | 40 |
+1% Defense
2,700
3
3
3
|
|
5 | 50 |
+1% Defense
5,500
5
4
3
|
|
6 | 60 |
+1% Defense
11K
7
6
4
|
|
7 | 70 |
+1% Defense
32.9K
10
9
6
|
|
8 | 80 |
+10% Defense
80.4K
5
|
Zaalbar has +25% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns. At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 22 |
+2% Critical Avoidance
900
2
|
|
3 | 32 |
+3% Critical Avoidance
1,800
3
3
|
|
4 | 42 |
+2% Critical Avoidance
2,700
3
3
3
|
|
5 | 52 |
+3% Critical Avoidance
5,500
5
4
3
|
|
6 | 62 |
+2% Critical Avoidance
11K
7
6
4
|
|
7 | 72 |
+3% Critical Avoidance
32.9K
10
9
6
|
|
8 | 82 |
At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies
125K
30
13
20
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: ZAALBAR