• Detonating Shot
    Detonating Shot
    Zam Wesell
  • Apply Effect Context: #0 basicability_zamwesell_quicken_handler_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tag basicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basicability_zamwesell_quicken_handler
    Effect expires on: 1x Death, Round End, Encounter End, Pre Receive Damagebomb_damage
    Child effects are applied on: Pre Receive Damagebomb_damage
    Query Count Context: #0 basicability_zamwesell_count_scoundrel_allies_all Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_zamwesell_quicken_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_zamwesell
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Damage Context: #1 basicability_zamwesell_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 123.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack thermal_detonation
    Apply Effect Context: #0 basicability_zamwesell_quicken_handler_u01 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tag basicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basicability_zamwesell_quicken_handler
    Effect expires on: 1x Death, Round End, Encounter End, Pre Receive Damagebomb_damage
    Child effects are applied on: Pre Receive Damagebomb_damage
    Query Count Context: #0 basicability_zamwesell_count_scoundrel_allies_all Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_zamwesell_quicken_u01 Unavoidable
    For All from Enemy Side who are Alive and is selftag_zamwesell
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 12.5%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Damage Context: #1 basicability_zamwesell_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 123.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack thermal_detonation
    Apply Effect Context: #0 basicability_zamwesell_quicken_handler_u01 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tag basicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basicability_zamwesell_quicken_handler
    Effect expires on: 1x Death, Round End, Encounter End, Pre Receive Damagebomb_damage
    Child effects are applied on: Pre Receive Damagebomb_damage
    Query Count Context: #0 basicability_zamwesell_count_scoundrel_allies_all Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_zamwesell_quicken_u01 Unavoidable
    For All from Enemy Side who are Alive and is selftag_zamwesell
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 12.5%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Damage Context: #1 basicability_zamwesell_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 129.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack thermal_detonation
    Apply Effect Context: #0 basicability_zamwesell_quicken_handler_u02 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tag basicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basicability_zamwesell_quicken_handler
    Effect expires on: 1x Death, Round End, Encounter End, Pre Receive Damagebomb_damage
    Child effects are applied on: Pre Receive Damagebomb_damage
    Query Count Context: #0 basicability_zamwesell_count_scoundrel_allies_all Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_zamwesell_quicken_u02 Unavoidable
    For All from Enemy Side who are Alive and is selftag_zamwesell
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Damage Context: #1 basicability_zamwesell_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 129.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack thermal_detonation
    Apply Effect Context: #0 basicability_zamwesell_quicken_handler_u02 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tag basicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basicability_zamwesell_quicken_handler
    Effect expires on: 1x Death, Round End, Encounter End, Pre Receive Damagebomb_damage
    Child effects are applied on: Pre Receive Damagebomb_damage
    Query Count Context: #0 basicability_zamwesell_count_scoundrel_allies_all Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_zamwesell_quicken_u02 Unavoidable
    For All from Enemy Side who are Alive and is selftag_zamwesell
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Damage Context: #1 basicability_zamwesell_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 135.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack thermal_detonation
    Apply Effect Context: #0 basicability_zamwesell_quicken_handler_u03 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tag basicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basicability_zamwesell_quicken_handler
    Effect expires on: 1x Death, Round End, Encounter End, Pre Receive Damagebomb_damage
    Child effects are applied on: Pre Receive Damagebomb_damage
    Query Count Context: #0 basicability_zamwesell_count_scoundrel_allies_all Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_zamwesell_quicken_u03 Unavoidable
    For All from Enemy Side who are Alive and is selftag_zamwesell
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Damage Context: #1 basicability_zamwesell_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 135.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack thermal_detonation
    Apply Effect Context: #0 basicability_zamwesell_quicken_handler_u03 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tag basicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basicability_zamwesell_quicken_handler
    Effect expires on: 1x Death, Round End, Encounter End, Pre Receive Damagebomb_damage
    Child effects are applied on: Pre Receive Damagebomb_damage
    Query Count Context: #0 basicability_zamwesell_count_scoundrel_allies_all Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_zamwesell_quicken_u03 Unavoidable
    For All from Enemy Side who are Alive and is selftag_zamwesell
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Damage Context: #1 basicability_zamwesell_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 141.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack thermal_detonation
    Apply Effect Context: #0 basicability_zamwesell_quicken_handler_u03 Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tag basicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive basicability_zamwesell_quicken_handler
    Effect expires on: 1x Death, Round End, Encounter End, Pre Receive Damagebomb_damage
    Child effects are applied on: Pre Receive Damagebomb_damage
    Query Count Context: #0 basicability_zamwesell_count_scoundrel_allies_all Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_zamwesell_quicken_u03 Unavoidable
    For All from Enemy Side who are Alive and is selftag_zamwesell
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Damage Context: #1 basicability_zamwesell_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 160.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack thermal_detonation
 
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