Raven's Claw

Raven's Claw

A Rebel ship crewed by Kyle Katarn that is able to dictate the flow of battle

  • Power
    85307
  • Speed
    177
  • Health
    52,168
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  • Out of the Sun
    Out of the Sun
    Raven's Claw
  • Damage Context: #0 specialability_ravensclaw01_aoe_damage_BASE Unavoidable
    For All from Enemy Side who are Alive
    Deals 138.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #0 specialability_ravensclaw01_aoe_damage_u01 Unavoidable
    For All from Enemy Side who are Alive
    Deals 145.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #0 specialability_ravensclaw01_aoe_damage_u02 Unavoidable
    For All from Enemy Side who are Alive
    Deals 152.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #0 generic_delay_single_50 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #1 specialability_ravensclaw01_aoe_damage_u02 Unavoidable
    For All from Enemy Side who are Alive
    Deals 152.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #0 generic_delay_single_50 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #1 specialability_ravensclaw01_aoe_damage_u03 Unavoidable
    For All from Enemy Side who are Alive
    Deals 159.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #0 generic_delay_single_50 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #1 specialability_ravensclaw01_aoe_damage_u04 Unavoidable
    For All from Enemy Side who are Alive
    Deals 166.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #0 generic_delay_single_50 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #1 specialability_ravensclaw01_aoe_damage_u05 Unavoidable
    For All from Enemy Side who are Alive
    Deals 180% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #0 query_is_homeone_capship Unavoidable
    For All from Ally Side who are Alive and is selftag_capitalmoncalamaricruiser
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 generic_delay_single_50_CS Physical
    For Current Target from Enemy Side who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Recover Context: #2 generic_delay_single_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover -100% Turn Meter (multiplicative)
    Descriptive delay
    Immunity Context: #3 generic_daze_part1_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #4 generic_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #5 specialability_ravensclaw01_aoe_damage_u05 Unavoidable
    For All from Enemy Side who are Alive
    Deals 180% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #6 generic_target_lock_single_CE Physical
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Descriptive target_lock featcounter_target_lock ai_target_lock clearable_debuff countable_debuff
    Effected Tags derp
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
 
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