Raven's Claw

Raven's Claw

A Rebel ship crewed by Kyle Katarn that is able to dictate the flow of battle

  • Power
    85307
  • Speed
    177
  • Health
    52,168
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  • Battle Flow Manipulation
    Battle Flow Manipulation
    Raven's Claw
  • Apply Effect Context: #0 uniqueability_ravensclaw01_bootup_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_bootup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_bootup_handler
    Child effects are applied on: Encounter Start, Reinforced, Ally Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_rebel_ally_exclude_self_and_scoundrels_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_ravensclaw01_health_rebel_allies Unavoidable
    For Self who is Alive and is selftag_ravensclaw
    Modify stat Health by 40% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase
    Apply Effect Context: #1 uniqueability_ravensclaw01_death_cleanup_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Death
    Dispel Context: #0 uniqueability_ravensclaw01_dispel_unique Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_ravensclaw01_stats uniqueability_ravensclaw01_defense_debuff_handler uniqueability_ravensclaw01_enemy_summoned_handler
    Dispel Context: #1 uniqueability_ravensclaw01_dispel_unique_enemies Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_ravensclaw01_defense_up_handler
    Apply Effect Context: #0 uniqueability_ravensclaw01_bootup_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_bootup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_bootup_handler
    Child effects are applied on: Encounter Start, Reinforced, Ally Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_rebel_ally_exclude_self_and_scoundrels_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_ravensclaw01_health_rebel_allies Unavoidable
    For Self who is Alive and is selftag_ravensclaw
    Modify stat Health by 40% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase
    Modify Stat Context: #3 uniqueability_ravensclaw01_attack_damage_increase_rebel_no_homeone_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 5% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #4 uniqueability_ravensclaw01_ability_damage_increase_rebel_no_homeone_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 5% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Apply Effect Context: #1 uniqueability_ravensclaw01_death_cleanup_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Death
    Dispel Context: #0 uniqueability_ravensclaw01_dispel_unique Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_ravensclaw01_stats uniqueability_ravensclaw01_defense_debuff_handler uniqueability_ravensclaw01_enemy_summoned_handler
    Dispel Context: #1 uniqueability_ravensclaw01_dispel_unique_enemies Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_ravensclaw01_defense_up_handler
    Apply Effect Context: #0 uniqueability_ravensclaw01_bootup_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_bootup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_bootup_handler
    Child effects are applied on: Encounter Start, Reinforced, Ally Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_rebel_ally_exclude_self_and_scoundrels_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_ravensclaw01_health_rebel_allies Unavoidable
    For Self who is Alive and is selftag_ravensclaw
    Modify stat Health by 40% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase
    Modify Stat Context: #3 uniqueability_ravensclaw01_attack_damage_increase_rebel_no_homeone_u01_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #4 uniqueability_ravensclaw01_ability_damage_increase_rebel_no_homeone_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Apply Effect Context: #1 uniqueability_ravensclaw01_death_cleanup_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Death
    Dispel Context: #0 uniqueability_ravensclaw01_dispel_unique Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_ravensclaw01_stats uniqueability_ravensclaw01_defense_debuff_handler uniqueability_ravensclaw01_enemy_summoned_handler
    Dispel Context: #1 uniqueability_ravensclaw01_dispel_unique_enemies Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_ravensclaw01_defense_up_handler
    Apply Effect Context: #0 uniqueability_ravensclaw01_bootup_handler_u03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_bootup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_bootup_handler
    Child effects are applied on: Encounter Start, Reinforced, Ally Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_rebel_ally_exclude_self_and_scoundrels_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_ravensclaw01_health_rebel_allies Unavoidable
    For Self who is Alive and is selftag_ravensclaw
    Modify stat Health by 40% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase
    Modify Stat Context: #3 uniqueability_ravensclaw01_attack_damage_increase_rebel_no_homeone_u01_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #4 uniqueability_ravensclaw01_ability_damage_increase_rebel_no_homeone_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Query Count Context: #5 query_is_homeone_capship_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_capitalmoncalamaricruiser
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #6 uniqueability_ravensclaw01_attack_damage_increase_rebel_homeone_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 15% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #7 uniqueability_ravensclaw01_ability_damage_increase_rebel_homeone_BASE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 15% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Apply Effect Context: #1 uniqueability_ravensclaw01_death_cleanup_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Death
    Dispel Context: #0 uniqueability_ravensclaw01_dispel_unique Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_ravensclaw01_stats uniqueability_ravensclaw01_defense_debuff_handler uniqueability_ravensclaw01_enemy_summoned_handler
    Dispel Context: #1 uniqueability_ravensclaw01_dispel_unique_enemies Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_ravensclaw01_defense_up_handler
    Apply Effect Context: #0 uniqueability_ravensclaw01_bootup_handler_u04 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_bootup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_bootup_handler
    Child effects are applied on: Encounter Start, Reinforced, Ally Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_rebel_ally_exclude_self_and_scoundrels_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_ravensclaw01_health_rebel_allies Unavoidable
    For Self who is Alive and is selftag_ravensclaw
    Modify stat Health by 40% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase
    Modify Stat Context: #3 uniqueability_ravensclaw01_attack_damage_increase_rebel_no_homeone_u01_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #4 uniqueability_ravensclaw01_ability_damage_increase_rebel_no_homeone_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Query Count Context: #5 query_is_homeone_capship_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_capitalmoncalamaricruiser
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #6 uniqueability_ravensclaw01_attack_damage_increase_rebel_homeone_u01_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 20% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #7 uniqueability_ravensclaw01_ability_damage_increase_rebel_homeone_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 20% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Apply Effect Context: #1 uniqueability_ravensclaw01_death_cleanup_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Death
    Dispel Context: #0 uniqueability_ravensclaw01_dispel_unique Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_ravensclaw01_stats uniqueability_ravensclaw01_defense_debuff_handler uniqueability_ravensclaw01_enemy_summoned_handler
    Dispel Context: #1 uniqueability_ravensclaw01_dispel_unique_enemies Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_ravensclaw01_defense_up_handler
    Apply Effect Context: #0 uniqueability_ravensclaw01_bootup_handler_u05 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_bootup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_bootup_handler
    Child effects are applied on: Encounter Start, Reinforced, Ally Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_rebel_ally_exclude_self_and_scoundrels_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_ravensclaw01_health_rebel_allies Unavoidable
    For Self who is Alive and is selftag_ravensclaw
    Modify stat Health by 40% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase
    Modify Stat Context: #3 uniqueability_ravensclaw01_attack_damage_increase_rebel_no_homeone_u01_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #4 uniqueability_ravensclaw01_ability_damage_increase_rebel_no_homeone_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Query Count Context: #5 query_is_homeone_capship_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_capitalmoncalamaricruiser
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #6 uniqueability_ravensclaw01_attack_damage_increase_rebel_homeone_u02_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 30% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #7 uniqueability_ravensclaw01_ability_damage_increase_rebel_homeone_u02 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 30% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Apply Effect Context: #1 uniqueability_ravensclaw01_death_cleanup_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Death
    Dispel Context: #0 uniqueability_ravensclaw01_dispel_unique Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_ravensclaw01_stats uniqueability_ravensclaw01_defense_debuff_handler uniqueability_ravensclaw01_enemy_summoned_handler
    Dispel Context: #1 uniqueability_ravensclaw01_dispel_unique_enemies Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_ravensclaw01_defense_up_handler
    Apply Effect Context: #0 uniqueability_ravensclaw01_bootup_handler_u06 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_bootup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_bootup_handler
    Child effects are applied on: Encounter Start, Reinforced, Ally Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_rebel_ally_exclude_self_and_scoundrels_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_ravensclaw01_health_rebel_allies Unavoidable
    For Self who is Alive and is selftag_ravensclaw
    Modify stat Health by 40% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase
    Modify Stat Context: #3 uniqueability_ravensclaw01_attack_damage_increase_rebel_no_homeone_u01_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #4 uniqueability_ravensclaw01_ability_damage_increase_rebel_no_homeone_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Query Count Context: #5 query_is_homeone_capship_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_capitalmoncalamaricruiser
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #6 uniqueability_ravensclaw01_attack_damage_increase_rebel_homeone_u02_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 30% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #7 uniqueability_ravensclaw01_ability_damage_increase_rebel_homeone_u02 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 30% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Apply Effect Context: #8 generic_myturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags generic_myturn_handler_enemy_all or generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_myturn_handler_enemy_all generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #9 generic_notmyturn_handler_ally_all Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #10 generic_notmyturn_marker_ally_all Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #11 uniqueability_ravensclaw01_defense_up_handler_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_defense_up_handler
    This effect will EXECUTE if the context #5 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_ravensclaw01_defense_up_handler
    Child effects are applied on: Turn Start
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_ravensclaw01_random_enemy_marker_CE Unavoidable
    For Random from Enemy Side who is Alive and is affiliation_rebels or not profession_scoundrel
    Where an active effect doesn't have tag armor_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_ravensclaw01_random_enemy_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_ravensclaw01_armor_buff_random Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_ravensclaw01_random_enemy_marker
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive armor_buff defense_up_part1 featcounter_armor_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Add Persistent Effectdispel_marker
    Modify Stat Context: #3 uniqueability_ravensclaw01_suppression_buff_random Unavoidable
    For Random from Enemy Side who is Alive
    Where an active effect does have tag uniqueability_ravensclaw01_random_enemy_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_buff clearable_buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Add Persistent Effectdispel_marker
    Apply Effect Context: #1 uniqueability_ravensclaw01_enemy_summoned_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_enemy_summoned_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_enemy_summoned_handler
    Child effects are applied on: Enemy Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_is_homeone_capship_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_capitalmoncalamaricruiser
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #2 uniqueability_ravensclaw01_defense_up_handler_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_defense_up_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_ravensclaw01_defense_up_handler
    Child effects are applied on: Turn Start
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_ravensclaw01_random_enemy_marker_CE Unavoidable
    For Random from Enemy Side who is Alive and is affiliation_rebels or not profession_scoundrel
    Where an active effect doesn't have tag armor_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_ravensclaw01_random_enemy_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_ravensclaw01_armor_buff_random Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_ravensclaw01_random_enemy_marker
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive armor_buff defense_up_part1 featcounter_armor_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Add Persistent Effectdispel_marker
    Modify Stat Context: #3 uniqueability_ravensclaw01_suppression_buff_random Unavoidable
    For Random from Enemy Side who is Alive
    Where an active effect does have tag uniqueability_ravensclaw01_random_enemy_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_buff clearable_buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Add Persistent Effectdispel_marker
    Apply Effect Context: #3 generic_myturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags generic_myturn_handler_enemy_all or generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_myturn_handler_enemy_all generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #2 uniqueability_ravensclaw01_death_cleanup_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Death
    Dispel Context: #0 uniqueability_ravensclaw01_dispel_unique Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_ravensclaw01_stats uniqueability_ravensclaw01_defense_debuff_handler uniqueability_ravensclaw01_enemy_summoned_handler
    Dispel Context: #1 uniqueability_ravensclaw01_dispel_unique_enemies Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_ravensclaw01_defense_up_handler
    Apply Effect Context: #0 uniqueability_ravensclaw01_bootup_handler_u07 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_bootup_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_bootup_handler
    Child effects are applied on: Encounter Start, Reinforced, Ally Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_rebel_ally_exclude_self_and_scoundrels_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_ravensclaw01_health_rebel_allies Unavoidable
    For Self who is Alive and is selftag_ravensclaw
    Modify stat Health by 40% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase
    Modify Stat Context: #3 uniqueability_ravensclaw01_attack_damage_increase_rebel_no_homeone_u01_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #4 uniqueability_ravensclaw01_ability_damage_increase_rebel_no_homeone_u01 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Query Count Context: #5 query_is_homeone_capship_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_capitalmoncalamaricruiser
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #6 uniqueability_ravensclaw01_attack_damage_increase_rebel_homeone_u02_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 30% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Modify Stat Context: #7 uniqueability_ravensclaw01_ability_damage_increase_rebel_homeone_u02 Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 30% (multiplicative)
    Descriptive uniqueability_ravensclaw01_stats
    Apply Effect Context: #8 generic_myturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags generic_myturn_handler_enemy_all or generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_myturn_handler_enemy_all generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #9 generic_notmyturn_handler_ally_all Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #10 generic_notmyturn_marker_ally_all Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #11 uniqueability_ravensclaw01_defense_up_handler_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_defense_up_handler
    This effect will EXECUTE if the context #5 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_ravensclaw01_defense_up_handler
    Child effects are applied on: Turn Start
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_ravensclaw01_random_enemy_marker_CE Unavoidable
    For Random from Enemy Side who is Alive and is affiliation_rebels or not profession_scoundrel
    Where an active effect doesn't have tag armor_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_ravensclaw01_random_enemy_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_ravensclaw01_armor_buff_random Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_ravensclaw01_random_enemy_marker
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive armor_buff defense_up_part1 featcounter_armor_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Add Persistent Effectdispel_marker
    Modify Stat Context: #3 uniqueability_ravensclaw01_suppression_buff_random Unavoidable
    For Random from Enemy Side who is Alive
    Where an active effect does have tag uniqueability_ravensclaw01_random_enemy_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_buff clearable_buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Add Persistent Effectdispel_marker
    Apply Effect Context: #12 uniqueability_ravensclaw01_defense_debuff_handler_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not profession_scoundrel
    Where an active effect doesn't have tag uniqueability_ravensclaw01_defense_debuff_handler
    This effect will EXECUTE if the context #5 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_defense_debuff_handler
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage
    Query Count Context: #0 generic_query_i_dont_have_defense_buff_self Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag armor_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_ravensclaw01_armor_debuff_CECF Physical
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags armor_debuff or special_armor_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    This effect will FILTER target unit(s) that dealt damage from the trigger in the parent effect uniqueability_ravensclaw01_defense_debuff_handler_CE
    Modify stat Armor by -50% (multiplicative)
    Effect is unresistable
    Descriptive armor_debuff_part1 armor_debuff featcounter_armor_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 uniqueability_ravensclaw01_suppression_debuff_all Physical
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags armor_debuff or special_armor_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_debuff clearable_debuff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #1 uniqueability_ravensclaw01_enemy_summoned_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_enemy_summoned_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_ravensclaw01_enemy_summoned_handler
    Child effects are applied on: Enemy Summoned
    Query Count Context: #0 query_areyouthere_ravensclaw Unavoidable
    For All from Ally Side who are Alive and is selftag_ravensclaw
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_is_homeone_capship_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_capitalmoncalamaricruiser
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #2 uniqueability_ravensclaw01_defense_up_handler_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_ravensclaw01_defense_up_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_ravensclaw01_defense_up_handler
    Child effects are applied on: Turn Start
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_ravensclaw01_random_enemy_marker_CE Unavoidable
    For Random from Enemy Side who is Alive and is affiliation_rebels or not profession_scoundrel
    Where an active effect doesn't have tag armor_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_ravensclaw01_random_enemy_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_ravensclaw01_armor_buff_random Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_ravensclaw01_random_enemy_marker
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive armor_buff defense_up_part1 featcounter_armor_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Add Persistent Effectdispel_marker
    Modify Stat Context: #3 uniqueability_ravensclaw01_suppression_buff_random Unavoidable
    For Random from Enemy Side who is Alive
    Where an active effect does have tag uniqueability_ravensclaw01_random_enemy_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_buff clearable_buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Add Persistent Effectdispel_marker
    Apply Effect Context: #3 generic_myturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags generic_myturn_handler_enemy_all or generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_myturn_handler_enemy_all generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #2 uniqueability_ravensclaw01_death_cleanup_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Death
    Dispel Context: #0 uniqueability_ravensclaw01_dispel_unique Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_ravensclaw01_stats uniqueability_ravensclaw01_defense_debuff_handler uniqueability_ravensclaw01_enemy_summoned_handler
    Dispel Context: #1 uniqueability_ravensclaw01_dispel_unique_enemies Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_ravensclaw01_defense_up_handler
 
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