Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +5% Turn Meter and +5% Offense (stacking) until the end of the encounter.
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +6% Turn Meter and +5% Offense (stacking) until the end of the encounter.
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +6% Turn Meter and +6% Offense (stacking) until the end of the encounter.
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +7% Turn Meter and +6% Offense (stacking) until the end of the encounter.
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +7% Turn Meter and +8% Offense (stacking) until the end of the encounter.
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +8% Turn Meter and +8% Offense (stacking) until the end of the encounter.
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +8% Turn Meter and +10% Offense (stacking) until the end of the encounter.
Modify stat
Special Damage
by
10%
(multiplicative)
Effect is unresistable
Effect expires on:
Encounter End
Level 8
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +10% Turn Meter and +15% Offense (stacking) until the end of the encounter.