Deal Physical damage to target enemy and Stun them for 1 turn if they have more than 50% Turn Meter. Otherwise, gain Advantage for 2 turns.
Damage: 28,416 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.52 | |
2 | 50 |
+5% Damage
1,250
5
|
1.596 |
3 | 60 |
+10% Damage
1,250
5
|
1.748 |
4 | 68 |
+15% Damage
3,750
5
5
|
1.976 |
5 | 73 |
+5% Damage
5,000
10
5
|
2.052 |
6 | 78 |
+10% Damage
12.5K
10
10
5
|
2.204 |
7 | 84 |
+15% Damage
21.2K
15
15
10
|
2.432 |
8 | 85 |
+20% Damage
73.8K
25
25
10
15
|
2.736 |
Deal Physical damage to target enemy. If the TIE silencer has Advantage, this attack deals 100% more damage. If this attack defeats an enemy, gain 20% Turn Meter and Foresight for 2 turns.
Damage: 26,619 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.831 | |
2 | 50 |
+5% Damage
5,000
10
5
|
1.923 |
3 | 60 |
+10% Damage
5,000
10
5
|
2.106 |
4 | 70 |
+10% Bonus damage
7,500
10
10
|
2.106 |
5 | 75 |
+10% Damage
13.8K
15
10
5
|
2.289 |
6 | 80 |
+15% Bonus damage
21.2K
15
15
10
|
2.289 |
7 | 85 |
+15% Damage
45K
20
20
15
5
|
2.563 |
8 | 85 |
+25% Bonus damage
78.5K
30
30
20
15
|
2.563 |
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +10% Turn Meter and +15% Offense (stacking) until the end of the encounter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
+1% Turn Meter gain
1,250
5
|
|
3 | 1 |
+1% Offense
1,250
5
|
|
4 | 1 |
+1% Turn Meter gain
5,000
10
5
|
|
5 | 1 |
+2% Offense
7,500
10
10
|
|
6 | 1 |
+1% Turn Meter gain
13.8K
15
10
5
|
|
7 | 1 |
+2% Offense
32.5K
20
15
10
5
|
|
8 | 1 |
+2% Turn Meter and +5% Offense
88.8K
25
25
10
20
|
Enter Battle: The TIE silencer gains +25% Offense and the Afterburner buff, which can't be prevented or Dispelled.
Afterburner: When the TIE silencer attacks with Advantage, reduce its cooldowns by 1. When a First Order ally takes damage, the TIE silencer has a 50% chance to gain Advantage for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 75 |
+10% Offense
175K
25
|
|
3 | 85 |
Gains Afterburner buff, which can't be prevented or Dispelled. Afterburner: When the TIE silencer attacks with Advantage, reduce its cooldowns by 1. When a First Order ally takes damage, the TIE silencer has a 50% chance to gain Advantage for 2 turns
525K
75
|
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: TIESILENCER