• Commander Luke Skywalker · Relic Tier List

  • Total Mats

    Credits 3.51M Carbonite Circuit Board 200 Bronzium Wiring 220 Chromium Transistor 180 Aurodium Heatsink 100 Electrium Conductor 80 Zinbiddle Card 50 Impulse Detector 40 Aeromagnifier 40 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 165 Incomplete Signal Data 170 Flawed Signal Data 175
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 23152 +1,368 +1,368
    Physical Damage 3100 +345 +345
    Special Damage 1171 +293 +293
    Armor 29.1% +1.8% +1.8%
    Resistance 23.1% +0.7% +0.7%
    Physical Critical Rating 43.38% +4.08% +4.08%
    Mastery 5 +5 +5
    Special Critical Rating 12.33% +1.5% +1.5%
    Critical Damage 151.5% +1.5% +1.5%

    Required Materials

    Credits 10K Carbonite Circuit Board 40
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 25906 +2,754 +4,122
    Physical Damage 3479 +379 +724
    Special Damage 1647 +476 +769
    Armor 31.7% +2.6% +4.4%
    Resistance 24.4% +1.3% +1.9%
    Physical Critical Rating 47.83% +4.46% +8.54%
    Mastery 10 +5 +10
    Special Critical Rating 13.83% +1.5% +3%
    Critical Damage 153% +1.5% +3%

    Required Materials

    Credits 25K Carbonite Circuit Board 30 Bronzium Wiring 40 Fragmented Signal Data 15
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 28660 +2,754 +6,876
    Physical Damage 3859 +380 +1,104
    Special Damage 2125 +478 +1,247
    Armor 34.1% +2.4% +6.8%
    Resistance 25.7% +1.3% +3.3%
    Physical Critical Rating 52.29% +4.46% +13%
    Mastery 15 +5 +15
    Special Critical Rating 15.33% +1.5% +4.5%
    Critical Damage 154.5% +1.5% +4.5%

    Required Materials

    Credits 50K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 20 Fragmented Signal Data 20 Incomplete Signal Data 15
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 31414 +2,754 +9,630
    Physical Damage 4239 +380 +1,484
    Special Damage 2601 +476 +1,723
    Armor 36.3% +2.2% +8.9%
    Resistance 26.9% +1.2% +4.4%
    Physical Critical Rating 56.79% +4.5% +17.5%
    Mastery 20 +5 +20
    Special Critical Rating 16.83% +1.5% +6%
    Critical Damage 156% +1.5% +6%

    Required Materials

    Credits 75K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 40 Fragmented Signal Data 20 Incomplete Signal Data 25
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 34168 +2,754 +12,384
    Physical Damage 4619 +380 +1,864
    Special Damage 3079 +478 +2,201
    Armor 38.4% +2.1% +11%
    Resistance 28.2% +1.2% +5.7%
    Physical Critical Rating 61.25% +4.46% +21.96%
    Mastery 25 +5 +25
    Special Critical Rating 18.33% +1.5% +7.5%
    Critical Damage 157.5% +1.5% +7.5%

    Required Materials

    Credits 100K Carbonite Circuit Board 30 Bronzium Wiring 40 Chromium Transistor 30 Aurodium Heatsink 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 15
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 36922 +2,754 +15,138
    Physical Damage 5128 +509 +2,373
    Special Damage 3684 +605 +2,806
    Armor 40.3% +2% +13%
    Resistance 29.3% +1.1% +6.8%
    Physical Critical Rating 67.21% +5.96% +27.92%
    Mastery 35 +10 +35
    Special Critical Rating 21.33% +3% +10.5%
    Critical Damage 160.5% +3% +10.5%

    Required Materials

    Credits 250K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 30 Aurodium Heatsink 20 Electrium Conductor 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 25
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 39676 +2,754 +17,892
    Physical Damage 5639 +511 +2,884
    Special Damage 4292 +608 +3,414
    Armor 42.2% +1.8% +14.8%
    Resistance 30.4% +1.1% +7.9%
    Physical Critical Rating 73.21% +6% +33.92%
    Mastery 45 +10 +45
    Special Critical Rating 24.33% +3% +13.5%
    Critical Damage 163.5% +3% +13.5%

    Required Materials

    Credits 500K Carbonite Circuit Board 20 Bronzium Wiring 30 Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 10 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 35
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 42430 +2,754 +20,646
    Physical Damage 6278 +639 +3,523
    Special Damage 5028 +736 +4,150
    Armor 43.9% +1.7% +16.6%
    Resistance 31.5% +1.1% +9%
    Physical Critical Rating 80.67% +7.46% +41.37%
    Mastery 60 +15 +60
    Special Critical Rating 28.83% +4.5% +18%
    Critical Damage 168% +4.5% +18%

    Required Materials

    Credits 1M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Fragmented Signal Data 20 Incomplete Signal Data 25 Flawed Signal Data 45
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 47816 +5,386 +26,032
    Protection 43634 +6,000 +6,000
    Physical Damage 6551 +273 +3,796
    Special Damage 5492 +464 +4,614
    Armor 44.5% +0.6% +17.1%
    Resistance 32.1% +0.6% +9.6%
    Physical Critical Rating 83.83% +3.17% +44.54%
    Mastery 70 +10 +70
    Special Critical Rating 31.83% +3% +21%
    Critical Damage 171% +3% +21%

    Required Materials

    Credits 1.5M Chromium Transistor 20 Aurodium Heatsink 20 Electrium Conductor 20 Zinbiddle Card 20 Impulse Detector 20 Aeromagnifier 20 Gyrda Keypad 20 Droid Brain 20 Fragmented Signal Data 30 Incomplete Signal Data 30 Flawed Signal Data 55
 
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