Marauder

Marauder

Stealthy Support ship that uses a mixture of damage and buffs to control the battlefield

  • Power
    102101
  • Speed
    183
  • Health
    182,461
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  • Have We Ever Followed Orders?
    Have We Ever Followed Orders?
    Marauder
  • Modify Stat Context: #0 uniqueability_marauder02_speed_02 Unavoidable
    For Self who is Alive
    Modify stat Speed by 2 (additive)
    Effect is unresistable
    Descriptive specialability_marauder_speed
    Modify Stat Context: #0 uniqueability_marauder02_speed_04 Unavoidable
    For Self who is Alive
    Modify stat Speed by 4 (additive)
    Effect is unresistable
    Descriptive specialability_marauder_speed
    Modify Stat Context: #0 uniqueability_marauder02_speed_07 Unavoidable
    For Self who is Alive
    Modify stat Speed by 7 (additive)
    Effect is unresistable
    Descriptive specialability_marauder_speed
    Modify Stat Context: #0 uniqueability_marauder02_speed_10 Unavoidable
    For Self who is Alive
    Modify stat Speed by 10 (additive)
    Effect is unresistable
    Descriptive specialability_marauder_speed
    Modify Stat Context: #0 uniqueability_marauder02_speed_15 Unavoidable
    For Self who is Alive
    Modify stat Speed by 15 (additive)
    Effect is unresistable
    Descriptive specialability_marauder_speed
    Modify Stat Context: #0 uniqueability_marauder02_speed_15 Unavoidable
    For Self who is Alive
    Modify stat Speed by 15 (additive)
    Effect is unresistable
    Descriptive specialability_marauder_speed
    Apply Effect Context: #1 uniqueability_marauder02_valor_falloff_handler_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_marauder02_valor_falloff_handler_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_valor_falloff_handler_handler
    Effect expires on: Death
    Child effectis applied on: Start of Battle, Ally Reinforced
    Apply Effect Context: #0 uniqueability_marauder02_valor_falloff_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_marauder02_valor_falloff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_valor_falloff_handler
    Effect expires on: Death, Ally Killedselftag_marauder, Encounter End
    Child effects are applied on: Remove Persistent Effectvalor
    Query Count Context: #0 query_is_ally_marauder_alive Unavoidable
    For All from Ally Side who are Alive and is selftag_marauder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_marauder02_valor_falloff_armor_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #2 uniqueability_marauder02_valor_falloff_clone_trooper_armor_CE Unavoidable
    For Self who is Alive and is profession_clonetrooper
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #3 uniqueability_marauder02_valor_falloff_suppression_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #4 uniqueability_marauder02_valor_falloff_clone_trooper_suppression_CE Unavoidable
    For Self who is Alive and is profession_clonetrooper
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #0 uniqueability_marauder02_speed_15 Unavoidable
    For Self who is Alive
    Modify stat Speed by 15 (additive)
    Effect is unresistable
    Descriptive specialability_marauder_speed
    Apply Effect Context: #1 uniqueability_marauder02_valor_falloff_handler_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_marauder02_valor_falloff_handler_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_valor_falloff_handler_handler
    Effect expires on: Death
    Child effectis applied on: Start of Battle, Ally Reinforced
    Apply Effect Context: #0 uniqueability_marauder02_valor_falloff_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_marauder02_valor_falloff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_valor_falloff_handler
    Effect expires on: Death, Ally Killedselftag_marauder, Encounter End
    Child effects are applied on: Remove Persistent Effectvalor
    Query Count Context: #0 query_is_ally_marauder_alive Unavoidable
    For All from Ally Side who are Alive and is selftag_marauder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_marauder02_valor_falloff_armor_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #2 uniqueability_marauder02_valor_falloff_clone_trooper_armor_CE Unavoidable
    For Self who is Alive and is profession_clonetrooper
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #3 uniqueability_marauder02_valor_falloff_suppression_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #4 uniqueability_marauder02_valor_falloff_clone_trooper_suppression_CE Unavoidable
    For Self who is Alive and is profession_clonetrooper
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Apply Effect Context: #2 uniqueability_marauder02_capital_ship_destroyed_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_marauder02_capital_ship_destroyed_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_capital_ship_destroyed_handler
    Child effects are applied on: Ally Killedrole_capital
    Modify Stat Context: #0 uniqueability_marauder02_bad_batch_armor Unavoidable
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive badbatch_buff badbatch_armor_buff buff countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #1 uniqueability_marauder02_bad_batch_suppression Unavoidable
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive badbatch_resistance_buff
    Effect expires on: Remove Persistent Effectbadbatch_buff
    Modify Stat Context: #2 uniqueability_marauder02_bad_batch_attack_damage Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Descriptive badbatch_attack_damage_buff
    Effect expires on: Remove Persistent Effectbadbatch_buff
    Modify Stat Context: #3 uniqueability_marauder02_bad_batch_ability_power Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Descriptive badbatch_ability_power_buff
    Effect expires on: Remove Persistent Effectbadbatch_buff
    Apply Effect Context: #4 uniqueability_marauder02_bad_batch_limit_break_assist_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive badbatch_assist_handler
    Effect expires on: Remove Persistent Effectbadbatch_buff
    Child effectis applied on: Limit Break
    Bonus Move Context: #0 uniqueability_marauder02_bad_batch_assist_call Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Immunity Context: #5 uniqueability_marauder02_stun_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags paralysis_debuff special_paralysis_debuff
    Immunity Context: #6 hiddenability_percent_health_resistant_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive hiddenability_percent_health_resistant_marker percent_health_resistant
    Effected Tags derp
    Modify Stat Context: #0 uniqueability_marauder02_speed_15 Unavoidable
    For Self who is Alive
    Modify stat Speed by 15 (additive)
    Effect is unresistable
    Descriptive specialability_marauder_speed
    Apply Effect Context: #1 uniqueability_marauder02_valor_falloff_handler_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_marauder02_valor_falloff_handler_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_valor_falloff_handler_handler
    Effect expires on: Death
    Child effectis applied on: Start of Battle, Ally Reinforced
    Apply Effect Context: #0 uniqueability_marauder02_valor_falloff_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_marauder02_valor_falloff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_valor_falloff_handler
    Effect expires on: Death, Ally Killedselftag_marauder, Encounter End
    Child effects are applied on: Remove Persistent Effectvalor
    Query Count Context: #0 query_is_ally_marauder_alive Unavoidable
    For All from Ally Side who are Alive and is selftag_marauder
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_marauder02_valor_falloff_armor_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #2 uniqueability_marauder02_valor_falloff_clone_trooper_armor_CE Unavoidable
    For Self who is Alive and is profession_clonetrooper
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #3 uniqueability_marauder02_valor_falloff_suppression_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Modify Stat Context: #4 uniqueability_marauder02_valor_falloff_clone_trooper_suppression_CE Unavoidable
    For Self who is Alive and is profession_clonetrooper
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 5% (multiplicative)
    Effect is unresistable
    Effect expires on: Encounter End, Ally Killedselftag_marauder
    Apply Effect Context: #2 uniqueability_marauder02_capital_ship_destroyed_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_marauder02_capital_ship_destroyed_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_capital_ship_destroyed_handler
    Child effects are applied on: Ally Killedrole_capital
    Modify Stat Context: #0 uniqueability_marauder02_bad_batch_armor Unavoidable
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive badbatch_buff badbatch_armor_buff buff countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #1 uniqueability_marauder02_bad_batch_suppression Unavoidable
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive badbatch_resistance_buff
    Effect expires on: Remove Persistent Effectbadbatch_buff
    Modify Stat Context: #2 uniqueability_marauder02_bad_batch_attack_damage Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Descriptive badbatch_attack_damage_buff
    Effect expires on: Remove Persistent Effectbadbatch_buff
    Modify Stat Context: #3 uniqueability_marauder02_bad_batch_ability_power Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Descriptive badbatch_ability_power_buff
    Effect expires on: Remove Persistent Effectbadbatch_buff
    Apply Effect Context: #4 uniqueability_marauder02_bad_batch_limit_break_assist_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive badbatch_assist_handler
    Effect expires on: Remove Persistent Effectbadbatch_buff
    Child effectis applied on: Limit Break
    Bonus Move Context: #0 uniqueability_marauder02_bad_batch_assist_call Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Immunity Context: #5 uniqueability_marauder02_stun_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags paralysis_debuff special_paralysis_debuff
    Immunity Context: #6 hiddenability_percent_health_resistant_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive hiddenability_percent_health_resistant_marker percent_health_resistant
    Effected Tags derp
    Modify Stat Context: #3 uniqueability_marauder02_plan99_armor Unavoidable
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive plan_99_buff plan_99_armor_buff special_buff countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #4 uniqueability_marauder02_plan99_resistance Unavoidable
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive plan_99_resistance_buff buff
    Effect expires on: Remove Persistent Effectplan_99_buff
    Modify Stat Context: #5 uniqueability_marauder02_plan99_tenacity Unavoidable
    For Self who is Alive
    Modify stat Tenacity by 50% (multiplicative)
    Effect is unresistable
    Descriptive plan_99_accuracy_buff buff
    Effect expires on: Remove Persistent Effectplan_99_buff
    Apply Effect Context: #6 uniqueability_marauder02_plan_99_no_kill_handler_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_marauder02_plan_99_no_kill_handler_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_plan_99_no_kill_handler_handler
    Child effects are applied on: Encounter Start
    Health Limit Context: #0 uniqueability_marauder02_plan_99_no_kill_health_limit Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag stable_bulwark_health_limit
    Min of 1
    Descriptive stable_bulwark_health_limit
    Effect expires on: 1x Health Min Limit Reached
    Apply Effect Context: #1 uniqueability_marauder02_no_kill_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_marauder02_no_kill_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_no_kill_handler
    Child effects are applied on: Remove Persistent Effectstable_bulwark_health_limit
    Recover Context: #0 uniqueability_marauder02_no_kill_heal Unavoidable
    For Self who is Alive
    Recover 100% Health (multiplicative)
    Descriptive health_recovery
    Dispel Context: #1 uniqueability_marauder02_no_kill_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_marauder02_no_kill_handler uniqueability_marauder02_no_kill_handler_handler uniqueability_marauder02_plan_99_below_1pct_health_pre_recieve_damage_handler_handler
    Dispel Context: #2 uniqueability_marauder02_plan_99_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags plan_99_buff
    Recover Context: #3 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Apply Effect Context: #2 uniqueability_marauder02_plan_99_below_1pct_health_pre_recieve_damage_handler_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_marauder02_plan_99_below_1pct_health_pre_recieve_damage_handler_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_plan_99_below_1pct_health_pre_recieve_damage_handler_handler
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageexpose_damage, Pre Receive Damagebomb_damage, Pre Receive Damageeffect_damage, Pre Receive Damagebonds_of_weakness_damage
    Apply Effect Context: #0 uniqueability_marauder02_plan_99_below_1pct_health_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag plan_99_below_1pct , and does have tag plan_99_health_limit
    Where Health % <= 2%
    Apply child effect(s) based on condition triggers
    Descriptive plan_99_below_1pct
    Effect expires on: Receive Heal, Remove Persistent Effectplan_99_health_limit
    Child effects are applied on: Receive Damage
    Recover Context: #0 uniqueability_marauder02_no_kill_heal Unavoidable
    For Self who is Alive
    Recover 100% Health (multiplicative)
    Descriptive health_recovery
    Dispel Context: #1 uniqueability_marauder02_no_kill_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_marauder02_no_kill_handler uniqueability_marauder02_no_kill_handler_handler uniqueability_marauder02_plan_99_below_1pct_health_pre_recieve_damage_handler_handler
    Dispel Context: #2 uniqueability_marauder02_plan_99_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags plan_99_buff
    Recover Context: #3 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Apply Effect Context: #7 uniqueability_marauder02_plan_99_removed_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_marauder02_plan_99_removed_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marauder02_plan_99_removed_handler
    Child effects are applied on: Remove Persistent Effectplan_99_buff
    Recover Context: #0 generic_recover_cooldown_full Unavoidable
    For Self who is Alive
    Recover ability cooldowns by -99
    Descriptive cooldown_recovery ally_cooldown_recovery
    Force Ability Context: #1 uniqueability_marauder02_valor_falloff_forceability_special01 Unavoidable
    For Self who is Alive
    Forces the use of any ability tagged with the effected tags
    Effected Tags specialability_marauder01
    Effect expires on: Limit Break
    Modify Stat Context: #2 uniqueability_marauder02_valor_falloff_crit_chance Unavoidable
    For Self who is Alive
    Modify stat Critical Chance by 100% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Modify Stat Context: #3 uniqueability_marauder02_valor_falloff_crit_damage Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 100% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Recover Context: #4 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
 
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