Deal Physical damage to target enemy.
Mark VI Interceptor gains additional effects based on how many stacks of Devouring Swarm it has:
- If below 10 stacks and another non-Capital Ship Sith ally is active: gain 10 stacks of Devouring Swarm.
- If above 20 stacks: gain Critical Damage Up for 2 turns.
- If above 30 stacks: Shock target enemy for 2 turns.
- If above 40 stacks and the Capital Ship is Sith Empire and it's Mark VI Interceptor's turn: lose 40 stacks and instantly defeat target enemy.
Devouring Swarm: +2% Offense per stack
Damage: 15,651 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.938 | |
2 | 50 |
+20% Damage
1,250
5
|
1.125 |
3 | 60 |
+20% Damage
1,250
5
|
1.313 |
4 | 68 |
If below 10 stacks of Devouring Swarm and another non-capital Sith Ship ally is active: gain 10 stacks of Devouring Swarm
3,750
5
5
|
1.313 |
5 | 73 |
+20% Damage
5,000
10
5
|
1.5 |
6 | 78 |
If above 20 stacks of Devouring Swarm: gain Critical Damage Up for 2 turns
12.5K
10
10
5
|
1.5 |
7 | 84 |
If above 30 stacks of Devouring Swarm: Shock target enemy for 2 turns
21.2K
15
15
10
|
1.5 |
8 | 85 |
If above 40 stacks of Devouring Swarm and the Capital Ship is Sith Empire and it's Mark VI Interceptor's turn: lose 40 stacks and instantly defeat target enemy
73.8K
25
25
10
15
|
1.5 |
Deal Special damage to a target enemy and call another ally to assist. Mark VI Interceptor gains Accuracy Up for 2 turns, 10 Speed (max 100), and 10 stacks of Devouring Swarm for the rest of the encounter. All enemies are inflicted with Potency Down for 2 turns.
Damage: 2,908 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.938 | |
2 | 50 |
+20% Damage
5,000
10
5
|
1.125 |
3 | 60 |
+20% Damage
5,000
10
5
|
1.313 |
4 | 68 |
Mark VI Interceptor gains Accuracy Up for 2 turns
7,500
10
10
|
1.313 |
5 | 73 |
+20% Damage
13.8K
15
10
5
|
1.5 |
6 | 78 |
Inflict all enemies with Potency Down for 2 turns
21.2K
15
15
10
|
1.5 |
7 | 84 |
Mark VI Interceptor gains 10 Speed (max 100) for the rest of the encounter
45K
20
20
15
5
|
1.5 |
8 | 85 |
+10 stacks of Devouring Swarm
78.5K
30
30
20
15
|
1.5 |
Deal Special damage to all enemies. All allies gain Tenacity Up for 2 turns.
If Mark VI Interceptor has 4 or more stacks of Devouring Swarm:
- Lose 3 stacks of Devouring Swarm.
- Mark VI gains Retribution for 1 turn.
- All allies gain Critical Chance Up for 2 turns.
- Inflict enemies with Critical Damage Down and Speed Down, which can't be evaded or resisted, for 2 turns.
Damage: 2,908 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.938 | |
2 | 50 |
+20% Damage
5,000
10
5
|
1.125 |
3 | 60 |
+20% Damage
5,000
10
5
|
1.313 |
4 | 68 |
All allies gain Tenacity Up for 2 turns
7,500
10
10
|
1.313 |
5 | 73 |
+20% Damage
13.8K
15
10
5
|
1.5 |
6 | 78 |
If Mark VI Interceptor has 4 or more stacks of Devouring Swarm, lose 3 stacks of Devouring Swarm. Mark VI gains Retribution for 1 turn
21.2K
15
15
10
|
1.5 |
7 | 84 |
If Mark VI Interceptor has 4 or more stacks of Devouring Swarm, lose 3 stacks of Devouring Swarm, and inflict enemies with Critical Damage Down and Speed Down, which can't be evaded or resisted, for 2 turns
45K
20
20
15
5
|
1.5 |
8 | 85 |
If Mark VI Interceptor has 4 or more stacks of Devouring Swarm, lose 3 stacks of Devouring Swarm and all allies gain Critical Chance Up for 2 turns
78.5K
30
30
20
15
|
1.5 |
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignore enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm, doubled if dispelled. Whenever an ally gains Defense Up, Mark VI Interceptor gains Accuracy Up and Advantage for 1 turn, and 2 stacks of Devouring Swarm.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
When Mark VI Interceptor has Retribution, its attacks ignores enemy Protection
1,250
5
|
|
3 | 1 |
When Retribution expires, gain 5 stacks of Devouring Swarm
1,250
5
|
|
4 | 1 |
When Retribution is dispelled, gain 10 stacks of Devouring Swarm
5,000
10
5
|
|
5 | 1 |
Whenever an ally gains Defense Up, Mark VI Interceptor gains Accuracy Up
7,500
10
10
|
|
6 | 1 |
Whenever an ally gains Defense Up, Mark VI Interceptor gains Advantage
13.8K
15
10
5
|
|
7 | 1 |
Whenever an ally gains Defense Up, Mark VI Interceptor gains a stack of Devouring Swarm
32.5K
20
15
10
5
|
|
8 | 1 |
Whenever an ally gains Defense Up, Mark VI Interceptor gains another stack of Devouring Swarm
88.8K
25
25
10
20
|
Enter Battle: Gain 5 stacks of Devouring Swarm for every other ally reinforced ship.
If the Capital Ship is Sith Empire:
- Mark VI Interceptor gains 30 stacks of Devouring Swarm instead for every other ally reinforced ship.
- Mark VI gains a stack of Ferocity for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 75 |
Gain 5 stacks of Devouring Swarm for every other ally reinforced ship
175K
25
|
|
3 | 85 |
If the Capital Ship is Sith Empire: Mark VI Interceptor gains 30 stacks of Devouring Swarm instead for every other ally reinforced ship. Mark VI gains a stack of Ferocity for 2 turns
525K
75
|
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: SITHSUPREMACYCLASS