Zeta Ability statistics based on 81 Zetas seen. Stats are based on level 85 Characters.
All enemies gain Merciless Target, which can't be evaded or resisted; when Darth Vader uses an ability, Merciless Target is removed from the target enemy and Darth Vader takes a bonus turn; if the target did not have Merciless Target, Merciless expires and Merciless Target is removed from all remaining enemies; Darth Vader can ignore taunt effects when targeting enemies with Merciless Target While Merciless, Darth Vader is immune to Fear, Stun, and Turn Meter manipulation, and his bonus turns do not trigger other characters' effects based on bonus turns or Turn Meter gain
Gain Foresight for 2 turns, +50% Turn Meter Gain Chance, and an additional +10% Turn Meter for each other living Jedi ally
Add Revive all defeated Jedi allies at 80% Health with Crit Immunity for 5 turns
Add Buff Immunity for 2 turns, which can't be copied, dispelled, or resisted, increase their cooldowns by 1, which can't be resisted, and Stun the target for 1 turn
+15% Damage and recover Protection equal to the damage dealt
Inflict Confuse twice on target enemy for 3 turns
Cooldown - 1, all allies recover 20% Protection, and Jedi allies gain Foresight for 2 turns
Inflict Healing Immunity on all enemies for 2 turns, which can't be Evaded
+50% Damage, +25% Turn Meter Gain, and gain Defense Up for 2 turns
Cooldown -1, Inevitable Failure stack +1, and Inflict Daze for 2 turns If this attack defeats an enemy, inflict Fear on all enemies for 1 turn and allies with Inevitable Failure gain 5 stacks; this Fear can't be copied, dispelled, or resisted
Deal Physical damage an additional time (up to 5 additional times) for each enemy that has been defeated during the battle
If no buffs were dispelled, reset the cooldown of this ability
If target enemy had Shatterpoint and target ally is Galactic Republic, swap Turn Meter with target ally; if target enemy had Shatterpoint and target ally is Jedi, Mace gains 2 stacks of Resilient Defense (max 8) for the rest of the encounter
+25% Potency, if the target is Phoenix Dispel all debuffs and reduce their cooldowns by 1 and grant them 50% Turn Meter
When this Taunt expires, Old Ben gains Taunt for 1 turn
Dispel all debuffs on Bounty Hunter allies and allies with Payouts active gain Tenacity Up for 2 turns
Dispel all debuffs on Phoenix allies and grant them Defense Up for 3 turns, grant Kanan and target ally Foresight for 2 turns, and when each of these Foresights expire Kanan gains 100% Turn Meter and other Phoenix allies gain 50% Turn Meter
If Emperor Palpatine is the leader, he also gains 1.25% Turn Meter for each debuff inflicted by this ability
Stun target enemy for 2 turns, which can't be copied, dispelled, or resisted
Double the Siphon Mastery amount if the target was Stunned
This ability deals double damage to Shocked enemies and Jedi
+20% more damage
Mandalorian and Phoenix allies gain Critical Chance Up and Offense Up for 2 turns, reduce Sabine's cooldowns by 2 on a Critical Hit, Stagger all enemies for 2 turns, and for each active Mandalorian and Phoenix ally deal 15% more damage and Expose a random enemy
Add Stun for 1 turn if target is reduced to less than 20% Turn Meter, this Stun can't be Resisted
Tank allies Taunt for 2 turns, Attacker allies gain 50% Offense for 2 turns, and Support allies gain 100% Protection Up