• Wookiee Toughness
    Wookiee Toughness
    Zaalbar
  • Apply Effect Context: #0 uniqueability_zaalbar01_defense_marker_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 uniqueability_zaalbar01_defense_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive zaalbar_defense_marker
    Effected Tags derp
    Effect expires on: Receive Damage
    Apply Effect Context: #1 uniqueability_zaalbar01_defense_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_zaalbar_defense_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag zaalbar_defense_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_zaalbar01_defense_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Defense by 4% * CONTEXT_VALUE (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #0 uniqueability_zaalbar01_defense_marker_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 uniqueability_zaalbar01_defense_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive zaalbar_defense_marker
    Effected Tags derp
    Effect expires on: Receive Damage
    Apply Effect Context: #1 uniqueability_zaalbar01_defense_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_zaalbar_defense_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag zaalbar_defense_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_zaalbar01_defense_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Defense by 5% * CONTEXT_VALUE (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #0 uniqueability_zaalbar01_defense_marker_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 uniqueability_zaalbar01_defense_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive zaalbar_defense_marker
    Effected Tags derp
    Effect expires on: Receive Damage
    Apply Effect Context: #1 uniqueability_zaalbar01_defense_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_zaalbar_defense_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag zaalbar_defense_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_zaalbar01_defense_u02 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Defense by 6% * CONTEXT_VALUE (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #0 uniqueability_zaalbar01_defense_marker_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 uniqueability_zaalbar01_defense_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive zaalbar_defense_marker
    Effected Tags derp
    Effect expires on: Receive Damage
    Apply Effect Context: #1 uniqueability_zaalbar01_defense_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_zaalbar_defense_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag zaalbar_defense_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_zaalbar01_defense_u03 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Defense by 7% * CONTEXT_VALUE (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #0 uniqueability_zaalbar01_defense_marker_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 uniqueability_zaalbar01_defense_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive zaalbar_defense_marker
    Effected Tags derp
    Effect expires on: Receive Damage
    Apply Effect Context: #1 uniqueability_zaalbar01_defense_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_zaalbar_defense_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag zaalbar_defense_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_zaalbar01_defense_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Defense by 8% * CONTEXT_VALUE (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #0 uniqueability_zaalbar01_defense_marker_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 uniqueability_zaalbar01_defense_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive zaalbar_defense_marker
    Effected Tags derp
    Effect expires on: Receive Damage
    Apply Effect Context: #1 uniqueability_zaalbar01_defense_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_zaalbar_defense_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag zaalbar_defense_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_zaalbar01_defense_u05 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Defense by 9% * CONTEXT_VALUE (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #0 uniqueability_zaalbar01_defense_marker_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 uniqueability_zaalbar01_defense_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive zaalbar_defense_marker
    Effected Tags derp
    Effect expires on: Receive Damage
    Apply Effect Context: #1 uniqueability_zaalbar01_defense_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_zaalbar_defense_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag zaalbar_defense_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_zaalbar01_defense_u06 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Defense by 10% * CONTEXT_VALUE (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #0 uniqueability_zaalbar01_defense_marker_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Immunity Context: #0 uniqueability_zaalbar01_defense_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive zaalbar_defense_marker
    Effected Tags derp
    Effect expires on: Receive Damage
    Apply Effect Context: #1 uniqueability_zaalbar01_defense_handler_u07 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_zaalbar_defense_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag zaalbar_defense_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_zaalbar01_defense_u07 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Defense by 20% * CONTEXT_VALUE (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
 
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