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Characters
Zaalbar
Wookiee Toughness
Zaalbar
Versatile Scoundrel Tank with a powerful AoE attack and reactive Taunt
Power
34527
Speed
126
Health
81,386
Best Mods
Gear Levels
Full Gear List
Relic Tier List
Player Data
Top Players
Character Navigation
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Alignment / Role / Affiliations
Light Side
Old Republic
Scoundrel
Tank
Wookiee
Hidden Categories
alignment_light
territory_light_platoon
selftag_zaalbar
any_obtainable
species_wookiee_ls
conq_swordofajuntapall
raid_krayt_dragon_allowed
Ability Classes
AoE
Armor Shred
Counter
DoT
Taunt
Wookiee Toughness
Zaalbar
Level 1
Zaalbar gains 4% Defense (stacking) each time he takes damage from an attack for 1 turn.
Apply Effect
Context: #0
uniqueability_zaalbar01_defense_marker_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Immunity
Context: #0
uniqueability_zaalbar01_defense_marker
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
zaalbar_defense_marker
Effected Tags
derp
Effect expires on:
Receive Damage
Apply Effect
Context: #1
uniqueability_zaalbar01_defense_handler_BASE
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Receive Damage
Query Count
Context: #0
query_zaalbar_defense_marker
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
zaalbar_defense_marker
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
uniqueability_zaalbar01_defense_BASE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Modify stat
Defense
by
4% * CONTEXT_VALUE
(additive)
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 2
Zaalbar gains 5% Defense (stacking) each time he takes damage from an attack for 1 turn.
Apply Effect
Context: #0
uniqueability_zaalbar01_defense_marker_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Immunity
Context: #0
uniqueability_zaalbar01_defense_marker
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
zaalbar_defense_marker
Effected Tags
derp
Effect expires on:
Receive Damage
Apply Effect
Context: #1
uniqueability_zaalbar01_defense_handler_u01
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Receive Damage
Query Count
Context: #0
query_zaalbar_defense_marker
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
zaalbar_defense_marker
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
uniqueability_zaalbar01_defense_u01
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Modify stat
Defense
by
5% * CONTEXT_VALUE
(additive)
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 3
Zaalbar gains 6% Defense (stacking) each time he takes damage from an attack for 1 turn.
Apply Effect
Context: #0
uniqueability_zaalbar01_defense_marker_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Immunity
Context: #0
uniqueability_zaalbar01_defense_marker
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
zaalbar_defense_marker
Effected Tags
derp
Effect expires on:
Receive Damage
Apply Effect
Context: #1
uniqueability_zaalbar01_defense_handler_u02
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Receive Damage
Query Count
Context: #0
query_zaalbar_defense_marker
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
zaalbar_defense_marker
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
uniqueability_zaalbar01_defense_u02
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Modify stat
Defense
by
6% * CONTEXT_VALUE
(additive)
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 4
Zaalbar gains 7% Defense (stacking) each time he takes damage from an attack for 1 turn.
Apply Effect
Context: #0
uniqueability_zaalbar01_defense_marker_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Immunity
Context: #0
uniqueability_zaalbar01_defense_marker
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
zaalbar_defense_marker
Effected Tags
derp
Effect expires on:
Receive Damage
Apply Effect
Context: #1
uniqueability_zaalbar01_defense_handler_u03
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Receive Damage
Query Count
Context: #0
query_zaalbar_defense_marker
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
zaalbar_defense_marker
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
uniqueability_zaalbar01_defense_u03
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Modify stat
Defense
by
7% * CONTEXT_VALUE
(additive)
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 5
Zaalbar gains 8% Defense (stacking) each time he takes damage from an attack for 1 turn.
Apply Effect
Context: #0
uniqueability_zaalbar01_defense_marker_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Immunity
Context: #0
uniqueability_zaalbar01_defense_marker
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
zaalbar_defense_marker
Effected Tags
derp
Effect expires on:
Receive Damage
Apply Effect
Context: #1
uniqueability_zaalbar01_defense_handler_u04
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Receive Damage
Query Count
Context: #0
query_zaalbar_defense_marker
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
zaalbar_defense_marker
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
uniqueability_zaalbar01_defense_u04
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Modify stat
Defense
by
8% * CONTEXT_VALUE
(additive)
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 6
Zaalbar gains 9% Defense (stacking) each time he takes damage from an attack for 1 turn.
Apply Effect
Context: #0
uniqueability_zaalbar01_defense_marker_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Immunity
Context: #0
uniqueability_zaalbar01_defense_marker
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
zaalbar_defense_marker
Effected Tags
derp
Effect expires on:
Receive Damage
Apply Effect
Context: #1
uniqueability_zaalbar01_defense_handler_u05
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Receive Damage
Query Count
Context: #0
query_zaalbar_defense_marker
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
zaalbar_defense_marker
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
uniqueability_zaalbar01_defense_u05
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Modify stat
Defense
by
9% * CONTEXT_VALUE
(additive)
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 7
Zaalbar gains 10% Defense (stacking) each time he takes damage from an attack for 1 turn.
Apply Effect
Context: #0
uniqueability_zaalbar01_defense_marker_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Immunity
Context: #0
uniqueability_zaalbar01_defense_marker
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
zaalbar_defense_marker
Effected Tags
derp
Effect expires on:
Receive Damage
Apply Effect
Context: #1
uniqueability_zaalbar01_defense_handler_u06
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Receive Damage
Query Count
Context: #0
query_zaalbar_defense_marker
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
zaalbar_defense_marker
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
uniqueability_zaalbar01_defense_u06
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Modify stat
Defense
by
10% * CONTEXT_VALUE
(additive)
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
Level 8
Zaalbar gains 20% Defense (stacking) each time he takes damage from an attack for 1 turn.
Apply Effect
Context: #0
uniqueability_zaalbar01_defense_marker_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Pre Receive Damage
physical_damage
,
Pre Receive Damage
special_damage
,
Pre Receive Damage
unmitigable_damage
Immunity
Context: #0
uniqueability_zaalbar01_defense_marker
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
zaalbar_defense_marker
Effected Tags
derp
Effect expires on:
Receive Damage
Apply Effect
Context: #1
uniqueability_zaalbar01_defense_handler_u07
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Receive Damage
Query Count
Context: #0
query_zaalbar_defense_marker
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
zaalbar_defense_marker
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
uniqueability_zaalbar01_defense_u07
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Modify stat
Defense
by
20% * CONTEXT_VALUE
(additive)
Effect expires on:
1x
Full Turn Complete
,
Death
,
Encounter End
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